Ammunition
Terminal-Guided Cruise Missiles
Cruise missiles with a terminal seeker: bloom 40% tighter on arrival, 12% less damage. Effect: -12% damage · -40% blast radius. The launcher's other numbers stay the same.
Overview
Loads in place of Cruise Missiles (choose per launcher in Fitting)
Requirements
- Missiles 60 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 12 in 1m 0s. It needs the blueprint Terminal-Guided Cruise Missiles Blueprint.
Recipe
One run makes 12. Expand an input to see what it takes.
- 14×Pyronite refined from Pyrestone
- 8×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 3×Aurelite refined from Aurelium, Rare-Earth Nodules
1×Guidance Package 1 run · 1m 0s
1×Quantum Processor 1 run · 45s
- 6×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 2×Aurelite refined from Aurelium, Rare-Earth Nodules
- 1×Rare Earths refined from Rare-Earth Nodules
- 6×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 2×Aurelite refined from Aurelium, Rare-Earth Nodules
Raw materials
Uses
Loads in place of Cruise Missiles
Facts
- Kind
- Ammunition
- Rarity
- Uncommon
- Volume
- 0.40 m³
- Reference value
- ₡ 778
- Damage
- -12%
- Warhead bloom
- -40%
