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Skills

XETODUS has no class to pick and nothing to schedule. You get better at what you do: fire guns and Gunnery rises, cut ore and Mining rises. Every pilot trains the same 17 skills (the core skills), and Charter members can add 6 Vanguard skills, each from level 1 to 99, with 605 unlocks, perks and honors along the way.

ContentsSkills: 9 sections

On this page

  1. How skills work
  2. Levels and the XP curve
  3. Every skill
  4. Perks
  5. Capstones and honors
  6. Synergies
  7. Unlocks by skill
  8. Pilot level and total level
  9. Skill Tomes

How skills work#

Every skill trains by doing it. There is nothing to buy and nothing to schedule: XP lands the moment you act, whether you are online for ten minutes or ten hours. Every pilot earns XP at the same rates.

  • Each skill levels from 1 to 99. Every level gives a small, permanent bonus to that activity, such as more mining yield, more turret damage or a lower market tax.
  • Levels unlock things. Ores, refining recipes, blueprint tiers, modules, hulls, colony buildings and sites each need a level in their skill. The Skills window shows the next unlock for every skill.
  • Perks add named bonuses along each ladder, with a capstone near the top.
  • Synergies switch on when you train two related skills together.
  • Honors at level 99 put your mastery on your hull for every pilot to see, and XP past 99 counts toward mastery levels up to 120.

Open the Skills window with K (or from a station's services). It lists every skill by group with its level and progress, and each skill's page shows its bonus, how to train it, its full unlock ladder and its synergies. A toast tells you whenever a level-up unlocks something.

The Skills window listing skills by group with levels, progress bars and the next unlock
The Skills window: every skill, its progress and its next unlock.

Levels and the XP curve#

Skills share one curve: each level needs about 10% more XP than the last. Early levels come fast, and the last few take as long as everything before them: level 92 is roughly the halfway point to 99.

XP needed to reach a level
LevelTotal XPShare of level 99
2830.00064%
53880.003%
101,1540.0089%
204,4700.034%
257,8420.06%
3013,3630.1%
4037,2240.29%
50101,3330.78%
60273,7422.1%
70737,6275.7%
751,210,4219.3%
801,986,06815.2%
853,258,59425%
905,346,33241%
926,517,25350%
958,771,55867.3%
9913,034,431100%

From the game's own data

XP keeps counting after 99. Each further step on the same curve is a mastery level, up to 120. Mastery levels don't add bonuses; they show on your skill, count on the Mastery ranking and earn the top honors.

Mastery levels past 99
Mastery levelTotal XPTimes the XP of level 99
10014,391,1601.1×
10523,611,0061.8×
11038,737,6613×
11563,555,4434.9×
120104,273,1678×

From the game's own data

Every skill#

The Skills window sorts skills into three groups: Combat, Industry and Social. Here is each one, how it trains and the bonus each level gives.

The core skills
SkillGroupHow it trainsBonus
PilotingCombatFly under your own power (outside warp) and take part in kills. Maneuvering hard in combat trains it fastest.+0.2% speed & agility per level
RacingCombatFlying a circuit of checkpoint rings against the clock and the grid at a Racing Port. The grid always fills: other pilots when they are there, hired hands when they are not. Trained by finishing races, and by winning them.+4% lap pace and +15% podium odds across the ladder (racing only) · Rookie circuits from the first race, Circuit at 10, the Championship at 25
HuntingCombatTake a task from a Bounty Master at a Bounty Office (garrisons and pirate bases) and destroy the Crown ships it names. Every kill on task trains it (more for bigger hulls), and a finished task pays a bonus and Bounty Points.Bounty Office pay rate ×1 to ×4.65 with level (×4.3 from 70) · Crown hulls from Cutthroats at 1 to Dreadlords at 85, world bosses at 95 (hunting only)
GunneryCombatLand hits with lasers and mass drivers, on pirates or other pilots (other pilots train it only up to a cap).+0.3% turret & gun damage per level
MissilesCombatLand missile, rocket and torpedo hits on a locked target, or shoot incoming missiles down with picket darts.+0.3% missile damage per level
DefenseCombatSurvive damage dealt by other ships. Tanking pirates with a regenerator running is the classic way.+0.3% shield/armor/hull per level
EngineeringCombatRun barrier regenerators, nanite arrays, jammers and remote repairers when they actually repair or act.+0.3% battery capacity & charge rate per level
NavigationCombatWarp between celestials and jump through gates.+0.5% warp speed per level
MiningIndustryCut asteroid ore with mining lasers. Rarer ores pay more XP per load; Mine automatically keeps you cutting.+0.5% mining yield per level
HarvestingIndustryLand on a world and run the onboard collector on its surface resources.+0.5% harvest yield per level
RefiningIndustryRefine ore into materials at a station refinery (Industry › Refine).+0.3% refining yield per level
IndustryIndustryStart manufacturing jobs from blueprints. Longer jobs train more.-0.3% manufacturing time per level
SalvagingIndustryRun a Scrap Reclaimer on wrecks until it recovers salvage.+0.5% salvage chance per level
TradingSocialBuy and sell on the player market (a steady trader trains it; order spam doesn't).-0.01% broker fee and -0.02% sales tax per level
ExplorationSocialScan systems with a Deep Scanner, land on worlds and spaceports, and crack derelict caches.+0.5% scan strength per level
LeadershipSocialBroadcast doctrine arrays that reach clanmates, and fight world bosses alongside others.+0.1% fleet bonuses per level
ColonizationIndustryFound and build up planetary colonies and collect their taxes.+1 colony per 25 levels · −0.4% build time & −0.2% upkeep per level

From the game's own data

Trading's exact fee and tax cuts, level by level, are in Trading: fees and taxes.

Vanguard skills#

Vanguard skills are members' content for holders of the Vanguard Charter. They add activities, never power: their bonuses work only inside their own activity, and they count toward no total level, pilot level, Overall ranking or achievement. Each has its own hiscore board, marked Vanguard. If your Charter lapses you keep every point of XP.

The 6 Vanguard skills (Vanguard Charter members)
SkillGroupHow it trainsBonus
FlotillaSocialTrained by the ore your contracted flotilla delivers, also while you're offline (Vanguard Charter).More and bigger crews with level · +0.25% crew yield & −0.3% wages per level (flotillas only)
ReclamationIndustrySend contracted salvage tugs on Deep Drift expeditions; every expedition hour trains it (Vanguard Charter).More tugs with level · +0.3% haul & −0.2% expedition fees per level (expeditions only)
XenobiologyIndustryPlant and harvest alien crops in station Greenhouse Bays (Vanguard Charter).More plots with level · +0.3% crop yield & −0.5% blight per level (greenhouses only)
ExtractingIndustrySurvey moons with Seismic Beacons, build drill rigs on their deposits and land beside them to collect: every unit collected, every survey and every rig built trains it (Vanguard Charter).More rigs, deeper deposits and heavier rigs with level · +0.3% rig output per level (rigs only)
CartographySocialFile charts of stars, worlds, belts and signals with the faction survey offices (Vanguard Charter).Harder targets with level · +0.4% survey fees per level (charting only)
CaptaincyCombatCommand Retainer wings while you're online: every hour they're out, and the damage they deal to pirates and Crown forces (Vanguard Charter).More ships, wings and heavier hulls with level · up to 50 ships in 10 wings at 99 (Retainers only)

From the game's own data

More on each activity: flotillas and Retainers, Greenhouse Bays, moon rigs, Cartography and the Vanguard Charter.

Perks#

Perks are the named rungs on a skill's ladder: 145 in all. Each one is small (a few percent, an extra slot, a few seconds) and each does something real in play. They switch on by themselves when you reach the level, and they stack with the skill's per-level bonus.

Piloting: 5 perks
LevelPerkWhat it does
50Boost Recovery IThe boost reserve refills 10% faster.
60Burst Strafe+10% lateral and vertical thrust: sharper sidesteps and dodges.
70Boost Recovery IIThe boost reserve refills another 10% faster.
80Extended Burn+10% boost reserve: burns last longer.
90Ace Reflexes+3% pitch, yaw and roll rates.

From the game's own data

Racing: 12 perks
LevelPerkWhat it does
5Green FlagLap pace 0.5% better (racing only). The rookie circuits are open from your first race.
10Circuit LicenseCircuit courses open (Stormglass Run, Crown Gauntlet, Deep Sprint). Lap pace 0.5% better (racing only).
18Late ApexLap pace 0.5% better (racing only).
25Champion's EntryThe Exodus Championship opens. Lap pace 0.5% better (racing only).
33Late BrakingLap pace 0.5% better (racing only).
42Slipstream LinesLap pace 0.5% better (racing only).
51Seamless ShiftsLap pace 0.5% better (racing only).
60Podium EyePodium prize rolls 3% more often (racing only).
68Pit CraftPodium prize rolls 3% more often (racing only).
76Track MemoryLap pace 0.5% better (racing only).
85Photo FinishPodium prize rolls 3% more often (racing only).
94Grand Prix MasterPodium prize rolls 6% more often (racing only).

From the game's own data

Hunting: 12 perks
LevelPerkWhat it does
10Quick Quarry IQuarry packs arrive 8% sooner after the last one falls (bounty tasks only).
25Bounty Ledger I+5% Bounty Points for every task (bounty tasks only).
30Blacklist IOne more slot on your block list (bounty tasks only).
42Quick Quarry IIQuarry packs arrive another 8% sooner (bounty tasks only).
47Trophy Sense IRare hunting finds turn up 10% more often (bounty tasks only).
55Bounty Ledger IIAnother +5% Bounty Points for every task (bounty tasks only).
62Blacklist IIAnother slot on your block list (bounty tasks only).
70Quick Quarry IIIQuarry packs arrive another 8% sooner (bounty tasks only).
77Trophy Sense IIRare hunting finds turn up another 10% more often (bounty tasks only).
85Bounty Ledger IIIAnother +10% Bounty Points for every task (bounty tasks only).
90Blacklist IIIAnother slot on your block list (bounty tasks only).
95Apex HunterOne on-task kill in ten counts twice toward your task (bounty tasks only).

From the game's own data

Gunnery: 4 perks
LevelPerkWhat it does
45Draw DisciplineEnergy weapons draw 8% less battery charge per shot.
65Steady Tracking I+5% turret tracking.
75Ammunition EconomyAmmunition guns keep the round on 15% of shots.
85Steady Tracking IIAnother +5% turret tracking.

From the game's own data

Missiles: 15 perks
LevelPerkWhat it does
15Rocket DrillsRocket pods reload 8% faster.
30Hardened Casings IPoint defense, flak and picket darts are 8% less likely to stop your missiles.
40Torpedo RiggingTorpedo warheads deal 5% more damage.
45Picket DrillYour picket darts are 5% likelier to kill the missile they reach.
50Launcher Drills ILaunchers reload 5% faster.
55Ion SeekersDisruptor warheads and ion-tipped missiles drain 10% more battery.
60Long BurnCruise missiles fly 10% farther.
65Guidance TuningMissiles fly 10% faster.
70Hardened Casings IIPoint defense, flak and picket darts are another 8% less likely to stop your missiles.
75Munitions Economy15% of launches don't use up a missile.
80Launcher Drills IILaunchers reload another 5% faster.
85Dense PayloadCluster missiles burst into 25% more bomblets (the same total yield): harder to stop.
90Precision WarheadsWarheads bloom 10% tighter: more damage to small, quick targets.
92Torpedo AceTorpedo warheads deal another 5% more damage.
95Salvo Master+3% damage with every launcher.

From the game's own data

Defense: 5 perks
LevelPerkWhat it does
50Shield Recovery IShields regenerate 5% faster.
70Braced Hull Frames+5% hull points.
75Shield Recovery IIShields regenerate another 5% faster.
80Dry-Dock ContractsStation repairs cost 20% less.
90Bulwark+3% shield, armor and hull.

From the game's own data

Engineering: 5 perks
LevelPerkWhat it does
10Efficient Cycling ICycled modules and overdrive thrusters use 5% less battery charge.
45Repair Efficiency IShield boosters and armor repairers restore 5% more.
70Efficient Cycling IICycled modules and overdrive thrusters use another 5% less battery charge.
80Repair Efficiency IIShield boosters and armor repairers restore another 5% more.
90Charge Mastery+5% battery charge rate.

From the game's own data

Navigation: 10 perks
LevelPerkWhat it does
10Quick Align ILine up for warp 4% faster.
20Warp Tuning I+4% warp speed.
30Gate Discipline IYour post-jump grace period holds 2 s longer.
40Quick Align IILine up for warp another 4% faster.
45Deep Space NavigationIn frontier regions your post-jump grace holds 4 s longer, and Ancient Gate Ruins echo 25% more lane lore.
50Precision Drop-outWarps to asteroid belts and scanned sites drop out at half the usual distance.
60Warp Tuning IIAnother +4% warp speed.
70Quick Align IIILine up for warp another 4% faster.
80Gate Discipline IIYour post-jump grace period holds another 2 s longer.
90Star NavigatorAnother +7% warp speed and 3% quicker align.

From the game's own data

Mining: 5 perks
LevelPerkWhat it does
45Efficient Cutting IMining lasers use 10% less battery charge.
65Seam Reading+4% yield on Voidstone, Xetite and Novacite.
70Efficient Cutting IIMining lasers use another 10% less battery charge.
80Deep Cuts+3% mining yield.
99Ore SenseOne laser cycle in ten strikes a rich vein and cuts double.

From the game's own data

Harvesting: 7 perks
LevelPerkWhat it does
20Collector Tuning ICollector cycles run 4% faster.
35Deep SamplingOne cycle in twelve also brings up a batch of another resource the world holds.
50Collector Tuning IICollector cycles run another 4% faster.
60Rich Pockets I5% of collector cycles bring up a double haul.
70Frontier Harvesting+10% harvest yield on worlds in Contested and Lawless space.
80Collector Tuning IIICollector cycles run another 4% faster.
90Master CollectorAnother 5% of collector cycles bring up a double haul.

From the game's own data

Refining: 5 perks
LevelPerkWhat it does
40Careful Refining I+1% refining yield.
52Careful Refining IIAnother +1% refining yield.
70Careful Refining IIIAnother +1% refining yield.
80Careful Refining IVAnother +1% refining yield.
90Flawless RefiningYour refining yield reaches 100%: nothing is lost.

From the game's own data

Industry: 2 perks
LevelPerkWhat it does
60Batch ProductionJobs of 10 or more runs finish 10% sooner.
90Master ShipwrightOne more manufacturing slot, and batch jobs finish another 5% sooner.

From the game's own data

Salvaging: 6 perks
LevelPerkWhat it does
20Steady Grapple+5% salvage chance.
40Component RecoverySalvage brings up components 10% more often.
60Precision SalvageQuantum processors turn up half again as often.
70Relic SalvageHeavy and capital wrecks sometimes hold an Exodus Fleet Databank (3%).
80Twin Recovery15% of salvage recoveries bring up twice the scrap.
90Master ReclaimerAnother +5% salvage chance, and twin recoveries on 25% of hauls.

From the game's own data

Trading: 17 perks
LevelPerkWhat it does
10Dockside GossipSee market prices 1 jump out.
10Order Book I+2 market order slots.
20Price Network ISee market prices 2 jumps out.
25Contract Broker I+1 open contract.
30Order Book II+2 market order slots.
35Price Network IISee market prices 3 jumps out.
45Price Network IIISee market prices 4 jumps out.
50Contract RelationsContract listing fees are 25% lower.
55Price Network IVSee market prices 5 jumps out.
60Order Book III+3 market order slots.
65Regional Desk ISee market prices 6 jumps out.
70Contract Broker II+2 open contracts.
75Regional Desk IISee market prices 7 jumps out.
80Order Book IV+3 market order slots.
85Regional Desk IIISee market prices 8 jumps out.
90TycoonSales tax a further 0.25 points lower.
95Trade HorizonSee market prices 10 jumps out.

From the game's own data

Exploration: 4 perks
LevelPerkWhat it does
50Seal Cracking I+5% Seal Breaker success on derelict caches.
70Seal Cracking IIAnother +5% Seal Breaker success.
80Strongbox AppraisalA cracked cache has a 10% chance to hold an extra Exodus Fleet Databank.
90Pathfinder's EyeAnother +5% Seal Breaker success and +10% extra databank chance.

From the game's own data

Leadership: 6 perks
LevelPerkWhat it does
10Doctrine Reach IDoctrine broadcasts reach 10% further.
20Sustained Doctrine IDoctrine effects last 10% longer.
30Doctrine Reach IIDoctrine broadcasts reach another 10% further.
50Sustained Doctrine IIDoctrine effects last another 10% longer.
70Doctrine EfficiencyDoctrine arrays use 25% less battery charge.
90Grand CommanderDoctrine broadcasts are 5% stronger.

From the game's own data

Colonization: 1 perk
LevelPerkWhat it does
90Master PlannerColony construction finishes 10% sooner.

From the game's own data

Flotilla (Vanguard): 3 perks
LevelPerkWhat it does
10Steady CrewsCutter crews work 3% faster (flotillas only).
35Tight FormationEscorts fight 10% harder for their flotilla (flotillas only).
95Flotilla MasterCrew wages 10% lower (flotillas only).

From the game's own data

Reclamation (Vanguard): 2 perks
LevelPerkWhat it does
60Reinforced TugsExpedition hazards 15% less likely (expeditions only).
90Driftwarden's FleetA fifth salvage tug.

From the game's own data

Extracting (Vanguard): 9 perks
LevelPerkWhat it does
12Steady Bits IYour rigs bring up 3% more (rigs only).
22Seismic ReadingSeismic Beacons map deposits 20% farther out.
33Fuel Discipline IRigs burn 10% fewer Fusion Cartridges (rigs only).
45Deep HoppersRig hoppers hold 25% more before they stop (rigs only).
52Tamper LockSiphons take a quarter less from your rigs.
62Steady Bits IIYour rigs bring up another 3% more (rigs only).
74Fuel Discipline IIRigs burn another 10% fewer Fusion Cartridges (rigs only).
82Prospector's EyeOne Seismic Beacon maps every deposit on the moon.
90Master DrillerOne more rig, and your rigs bring up another 4% more (rigs only).

From the game's own data

Cartography (Vanguard): 3 perks
LevelPerkWhat it does
45Frontier SurveyingCharts of gate ruins, ion storm fronts and megastructures take 15% less time (charting only).
70Swift SurveyCharts take 10% less time (charting only).
90Master SurveyorCharts take another 10% less time (charting only).

From the game's own data

Captaincy (Vanguard): 7 perks
LevelPerkWhat it does
10Seasoned CrewsWings muster with 10 more morale (Retainers only).
25QuartermasterRetainer deposits 10% lower (Retainers only).
35Close OrderRetainers take 5% less damage (Retainers only).
50PaymasterHazard pay costs 25% less (Retainers only).
65Prize AgentYour prize share can reach 20% more per hour (Retainers only).
80Veteran CrewsRetainers deal 5% more damage (Retainers only).
95Iron DisciplineWings on hazard pay never break, whatever their morale (Retainers only).

From the game's own data

Xenobiology has no named perks: its ladder is made of the unlocks listed below.

Capstones and honors#

The top of each ladder carries its biggest rewards: a capstone perk near the top, and at level 99 a set of hull markings that every pilot in space can see.

Each core skill's top perk and level 99 honors
SkillTop perkLevel 99 insigniaLevel 99 title
PilotingAce Reflexes (90): +3% pitch, yaw and roll rates.Winged ChevronAce Pilot
RacingGrand Prix Master (94): Podium prize rolls 6% more often (racing only).Checkered RoundelGrand Prix Champion
HuntingApex Hunter (95): One on-task kill in ten counts twice toward your task (bounty tasks only).Marked ReticleMaster of the Hunt
GunnerySteady Tracking II (85): Another +5% turret tracking.GunsightGunmaster
MissilesSalvo Master (95): +3% damage with every launcher.Comet LanceWarhead Savant
DefenseBulwark (90): +3% shield, armor and hull.Bulwark ArcsIronside
EngineeringCharge Mastery (90): +5% battery charge rate.Reactor CogChief Engineer
NavigationStar Navigator (90): Another +7% warp speed and 3% quicker align.Compass StarStar Navigator
MiningOre Sense (99): One laser cycle in ten strikes a rich vein and cuts double.Pick and OreMaster Miner
HarvestingMaster Collector (90): Another 5% of collector cycles bring up a double haul.SheafMaster Harvester
RefiningFlawless Refining (90): Your refining yield reaches 100%: nothing is lost.CrucibleAlchemist
IndustryMaster Shipwright (90): One more manufacturing slot, and batch jobs finish another 5% sooner.AnvilShipwright
SalvagingMaster Reclaimer (90): Another +5% salvage chance, and twin recoveries on 25% of hauls.GrappleScrap Baron
TradingTrade Horizon (95): See market prices 10 jumps out.BalanceTycoon
ExplorationPathfinder's Eye (90): Another +5% Seal Breaker success and +10% extra databank chance.Ringed WorldPathfinder
LeadershipGrand Commander (90): Doctrine broadcasts are 5% stronger.Command StarGrand Commander
ColonizationMaster Planner (90): Colony construction finishes 10% sooner.Dome and PennonWorldshaper

From the game's own data

Mastery Insignia
Each core skill at 99 paints its insignia on both flanks of your hull, with a rack of Service Ribbons: one ribbon for every 99.
Flown Colors
Choose one of your 99s to fly as your colors: its insignia leads the flank panel, an Honor Stripe in its color runs along the hull, a Holo-pennant streams from the mast and your strobes take its tint.
Ace Contrail
Piloting 99 makes your ion trail burn in your Winged Chevron colors.
Transcendent Star
A skill at mastery level 120 adds a gold star to its ribbon and a gilt rim to its insignia, and earns the Transcendent title.
Paragon
Level 99 in every core skill: gilt filigree, a gilded drive plume and ion trail, a constellation of light orbiting your hull and a golden arrival flourish, plus the Paragon title.
Luminary
Mastery level 120 in every core skill adds a second, platinum ring of stars, and the Luminary title.

You choose which elements to show, and can hide any of them. How much of other pilots' honors you see is a graphics setting.

Vanguard skill capstones#

Vanguard skills have capstone perks that work inside their own activity, but no insignia, titles or achievements: honors belong to the core skills every pilot can train.

  • Flotilla: Flotilla Master at 95. Crew wages 10% lower (flotillas only).
  • Reclamation: Driftwarden's Fleet at 90. A fifth salvage tug.
  • Extracting: Master Driller at 90. One more rig, and your rigs bring up another 4% more (rigs only).
  • Cartography: Master Surveyor at 90. Charts take another 10% less time (charting only).
  • Captaincy: Iron Discipline at 95. Wings on hazard pay never break, whatever their morale (Retainers only).

Synergies#

A synergy is a small named bonus that switches on when you have trained both of two related skills: the miner who refines, the gunner who manages the battery. Each has four tiers, active while both skills are at or above 20, 40, 60 or 90. The lower of the two skills decides the tier.

Synergies between core skills
SynergySkillsEffect at the top tierBoth at 20Both at 40Both at 60Both at 90Where
Assayer's EyeMining + Refining+2% refining yield (still at most 100%)0.5%1%1.5%2%Refinery
Clean FeedstockRefining + IndustryManufacturing jobs finish 4% sooner1%2%3%4%Manufacturing
Scrap to SpecSalvaging + Industry+4% chance that a salvage also brings up components1%2%3%4%Salvaging in space
Ruin ReaderExploration + Salvaging+4% Seal Breaker success on sealed derelict caches1%2%3%4%Wreck fields in space
Ordnance WorkshopMissiles + IndustryMissile, launcher and munition jobs finish 5% sooner, and each run of ammunition has a 5% chance of a bonus batch1%2%3%5%Manufacturing
Maker's MarketTrading + IndustrySales tax 0.2 points lower0.05 points0.1 points0.15 points0.2 pointsMarket
Slipstream SchoolRacing + Piloting+2% lap pace (racing only)0.5%1%1.5%2%Racing Ports
Pit CraftRacing + Engineering+4% podium prize rolls (racing only)1%2%3%4%Racing Ports
BloodhoundHunting + ExplorationRare hunting finds turn up 5% more often (bounty tasks only)1%2%3%5%Bounty tasks
Marked PreyHunting + Gunnery+5% Bounty Points for every task (bounty tasks only)1%2%3%5%Bounty Offices
Homestead StoresHarvesting + ColonizationYour colonies' farms grow 5% more food1%2%3.5%5%Colonies
Civic CommandLeadership + ColonizationColony upkeep 4% lower1%2%3%4%Colonies
Wayfinder's StrideExploration + Navigation+4% warp speed1%2%3%4%In space
Clean LinesNavigation + PilotingLine up for warp 4% faster1%2%3%4%In space
Flight ComputerMissiles + PilotingMissiles fly 5% faster1%2%3%5%In space
Magazine EngineeringMissiles + EngineeringLaunchers reload 4% faster1%2%3%4%In space
Fire Control LoreMissiles + GunneryPoint defense is 5% less likely to stop your missiles1%2%3%5%In space
Cool BarrelsGunnery + EngineeringEnergy weapons draw 4% less battery charge per shot1%2%3%4%In space
Layered GridDefense + EngineeringShields regenerate 4% faster1%2%3%4%In space

From the game's own data

Synergies with a Vanguard skill (act only inside that skill's activity)
SynergySkillsEffect at the top tierBoth at 20Both at 40Both at 60Both at 90Where
Convoy CommandLeadership + FlotillaFlotilla escorts fight 5% harder2%3%4%5%Flotillas (Vanguard)
Wreck SenseSalvaging + ReclamationSalvage tugs haul 4% more from each expedition1%2%3%4%Deep Drift expeditions (Vanguard)
Green ThumbHarvesting + XenobiologyCrops you plant grow 4% faster1%2%3%4%Greenhouse Bays (Vanguard)
Rallying BannerLeadership + CaptaincyRetainers deal 4% more damage1%2%3%4%Retainers (Vanguard)
Wingmate's EyePiloting + CaptaincyRetainers take 4% less damage1%2%3%4%Retainers (Vanguard)
Field NotesExploration + CartographyCharts take 5% less time1%2%3%5%Charting (Vanguard)
Core SamplingMining + ExtractingYour drill rigs bring up 4% more1%2%3%4%Drill rigs on moons (Vanguard)

From the game's own data

Unlocks by skill#

Here is everything each skill opens up besides its perks: ores and resources, refining recipes, blueprint tiers, modules and named gear, hulls, sites, colony buildings, crews and the level 99 honors. Requirements also show in item tooltips and in the market, as Requires Mining 30 and so on.

Piloting: 22 unlocks
LevelKindUnlockNotes
5HullFurrowalso needs Harvesting 10
5HullGleaneralso needs Salvaging 10
5HullPalisadealso needs Gunnery 8
10HullDartwing
10HullNightjaralso needs Missiles 20
15HullTradewindalso needs Trading 30, Navigation 20
20HullQuiveralso needs Missiles 30
20Named gearRare Piloting gearCrown-Forged modules
25HullBulwarkalso needs Gunnery 30
35HullCarrionalso needs Gunnery 35
35ModuleOverdrive Thruster
40Named gearEpic Piloting gearExodus-Pattern modules
60Named gearLegendary Piloting gearNamed legendary modules
70Named gearExotic Piloting gearNamed legendary modules
95HullAsterionalso needs Leadership 95, Gunnery 95, Defense 90
95HullBorealisalso needs Leadership 99, Engineering 90, Defense 95
95HullNacrealso needs Leadership 90, Engineering 95, Defense 95
95HullOphionalso needs Gunnery 99, Defense 95, Engineering 90
99HonorsAce ContrailYour ion trail burns in your Winged Chevron colors (shown with the Honor Stripe)
99HonorsMastery Insignia and the Ace Pilot titleThe Winged Chevron on your hull; fly its Honor Stripe and Holo-pennant as your colors
99HullMeridianalso needs Engineering 99, Leadership 95, Defense 95
99HullTellurionalso needs Leadership 99, Gunnery 95, Defense 99, Engineering 95

From the game's own data

Racing: 2 unlocks
LevelKindUnlockNotes
5HullFairwind
99HonorsMastery Insignia and the Grand Prix Champion titleThe Checkered Roundel on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Hunting: 27 unlocks
LevelKindUnlockNotes
1Bounty workCrown Cutthroats tasks
5Bounty workCrown Raiders tasks
10Bounty workHunter's Recall150 Bounty Points at a Bounty Office
10Named gearRare Hunting gearCrown-Forged modules
15Bounty workCrown Shades tasks
20Bounty workBounty Master Odo VargaTier 2 tasks · pilot level 15
20Bounty workCrown Reavers tasks
20Bounty workLong Contracts100 Bounty Points at a Bounty Office
30Bounty workLicensed Hunter's rateBounty Office head prices and contract purses ×1.1
35Bounty workCrown Butchers tasks
40Bounty workBounty Master Hesper KadeTier 3 tasks · pilot level 30
45Bounty workCrown Menders tasks
50Bounty workFrontier Crown raiders tasksFrontier regions, Lawless space
50Bounty workSeasoned Hunter's rateBounty Office head prices and contract purses ×1.2
55Bounty workCrown Ravagers tasks
60Bounty workBounty Master Sorrel DaskTier 4 tasks · pilot level 45
65Bounty workCrown Warlords tasks
70Bounty workCrown commanders taskswith Elite Contracts from the Bounty Office
70Bounty workElite Contracts250 Bounty Points at a Bounty Office
70Bounty workMaster Hunter's rateBounty Office head prices and contract purses ×4.3
80Bounty workBounty Master Corvane AshTier 5 tasks · pilot level 60
85Bounty workCrown Dreadlords tasks
85Bounty workCrownbane rateBounty Office head prices and contract purses ×4.4
95Bounty workApex Hunter's rateBounty Office head prices and contract purses ×4.65
95Bounty workCrownbreaker Contracts400 Bounty Points at a Bounty Office
95Bounty workWorld bosses taskswith Crownbreaker Contracts from the Bounty Office
99HonorsMastery Insignia and the Master of the Hunt titleThe Marked Reticle on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Gunnery: 38 unlocks
LevelKindUnlockNotes
5ModuleRail Repeater S
8HullPalisadealso needs Piloting 5
10ModuleArc Projector S
10ModuleIon Disruptor Salso needs Engineering 15
12ModuleHelion Beam S
15HullHalberd
20ModuleCoilgun S
20Named gearRare Gunnery gearCrown-Forged modules
25ModuleFlak Battery
25ModuleMass Driver M
25ModulePulse Emitter M
30ModuleArc Projector M
30HullBulwarkalso needs Piloting 25
30ModuleIon Disruptor Malso needs Engineering 35
30ModuleRail Repeater M
35HullCarrionalso needs Piloting 35
35ModuleHelion Beam M
40ModuleCoilgun M
40Named gearEpic Gunnery gearExodus-Pattern modules
40HullHeraldalso needs Leadership 40
40ModulePlasma Lance M
50HullIroncladalso needs Defense 40
55ModuleFlak Bastion
55ModuleMass Driver L
55ModulePulse Emitter L
60Named gearLegendary Gunnery gearNamed legendary modules
65ModuleHelion Beam L
70ModuleCoilgun L
70HullMonolithalso needs Defense 60
70ModulePlasma Lance L
80HullColossusalso needs Leadership 80
85HullHegemonalso needs Leadership 90, Defense 85
90ModuleSpinal Lance
95HullAsterionalso needs Piloting 95, Leadership 95, Defense 90
95HullTellurionalso needs Piloting 99, Leadership 99, Defense 99, Engineering 95
95ModuleTidal Shear Arrayalso needs Engineering 90
99HonorsMastery Insignia and the Gunmaster titleThe Gunsight on your hull; fly its Honor Stripe and Holo-pennant as your colors
99HullOphionalso needs Piloting 95, Defense 95, Engineering 90

From the game's own data

Missiles: 46 unlocks
LevelKindUnlockNotes
5ModuleHail Rocket Pod S
10ModuleSwarm Pod S
15BlueprintsSeeker Guidance ArrayManufacture: Seeker Guidance Array
15ModuleSeeker Guidance Array
20HullNightjaralso needs Piloting 10
20ModulePicket Dart Rack S
20BlueprintsPicket Darts, Thermal Missiles and 9 moreManufacture: Picket Darts, Thermal Missiles, Penetrator Missiles, Precision Missiles, High-Velocity Missiles and 6 more
20Named gearRare Missiles gearCrown-Forged modules
20ModuleWarhead Primer Rig
25ModuleMissile Launcher M
25BlueprintsMissile Launcher M, Disruptor Warheads and 1 moreManufacture: Missile Launcher M, Disruptor Warheads, Dominion-Issue Missile Launcher M
25ModuleQuench Disruptor Launcher Salso needs Engineering 15
30ModuleHail Rocket Pod M
30BlueprintsHail Rocket Pod M and Magazine AutoloaderManufacture: Hail Rocket Pod M, Magazine Autoloader
30ModuleMagazine Autoloader
30HullQuiveralso needs Piloting 20
30ModuleTorpedo Rack S
35ModuleSwarm Pod M
35BlueprintsSwarm Pod M and Terminal Guidance ComputerManufacture: Swarm Pod M, Terminal Guidance Computer
35ModuleTerminal Guidance Computer
40ModuleBreaker Torpedo Bay L
40Named gearEpic Missiles gearExodus-Pattern modules
40ModuleGhost Echo Emitteralso needs Engineering 20
40BlueprintsTorpedoes, Tandem-Charge Torpedoes and 3 moreManufacture: Torpedoes, Tandem-Charge Torpedoes, Plasma-Core Torpedoes, Breaker Torpedo Bay L, Ghost Echo Emitter
45ModulePicket Dart Battery M
45ModuleSeeker Launcher M
45ModuleTorpedo Tube M
45BlueprintsTorpedo Tube M, Seeker Launcher M and 1 moreManufacture: Torpedo Tube M, Seeker Launcher M, Picket Dart Battery M
50BlueprintsQuench Disruptor Launcher MManufacture: Quench Disruptor Launcher M
50ModuleQuench Disruptor Launcher Malso needs Engineering 30
55ModuleSiege Launcher L
55BlueprintsSiege Launcher L and Dominion-Issue Siege Launcher LManufacture: Siege Launcher L, Dominion-Issue Siege Launcher L
60BlueprintsCruise Missiles, Terminal-Guided Cruise Missiles and 2 moreManufacture: Cruise Missiles, Terminal-Guided Cruise Missiles, Sprint Cruise Missiles, Farreach Cruise Launcher L
60ModuleFarreach Cruise Launcher L
60Named gearLegendary Missiles gearNamed legendary modules
70ModuleBloomburst Cluster Launcher M
70ModuleSeeker Launcher L
70BlueprintsSeeker Launcher L, Cluster Missiles and 1 moreManufacture: Seeker Launcher L, Cluster Missiles, Bloomburst Cluster Launcher M
80BlueprintsBloomburst Cluster Launcher LManufacture: Bloomburst Cluster Launcher L
80ModuleBloomburst Cluster Launcher L
80Named gearExotic Missiles gearNamed legendary modules
85BlueprintsKeelbreaker Torpedo Silo XLManufacture: Keelbreaker Torpedo Silo XL
85ModuleKeelbreaker Torpedo Silo XL
90BlueprintsFarreach Cruise Silo XLManufacture: Farreach Cruise Silo XL
90ModuleFarreach Cruise Silo XL
99HonorsMastery Insignia and the Warhead Savant titleThe Comet Lance on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Defense: 26 unlocks
LevelKindUnlockNotes
10ModuleKiln Ceramic Ablator
10HullSuturealso needs Engineering 25
15ModuleBarrier Wellspring
15ModuleBlastbreak Weave
15ModuleHeatsink Weave
15ModuleImpact Weave
20ModuleNanite Surge Arrayalso needs Engineering 30
20Named gearRare Defense gearCrown-Forged modules
20ModuleThornback Ram Plating
30ModuleHeavy Ablative Plating
30ModuleHeavy Barrier Amplifier
30HullLifelinealso needs Engineering 35
35ModuleTri-Phase Weavealso needs Engineering 20
40Named gearEpic Defense gearExodus-Pattern modules
40HullIroncladalso needs Gunnery 50
45ModuleKeepwall Slab Plating
60Named gearLegendary Defense gearNamed legendary modules
60HullMonolithalso needs Gunnery 70
85HullHegemonalso needs Leadership 90, Gunnery 85
90HullAsterionalso needs Piloting 95, Leadership 95, Gunnery 95
95HullBorealisalso needs Piloting 95, Leadership 99, Engineering 90
95HullMeridianalso needs Piloting 99, Engineering 99, Leadership 95
95HullNacrealso needs Piloting 95, Leadership 90, Engineering 95
95HullOphionalso needs Piloting 95, Gunnery 99, Engineering 90
99HonorsMastery Insignia and the Ironside titleThe Bulwark Arcs on your hull; fly its Honor Stripe and Holo-pennant as your colors
99HullTellurionalso needs Piloting 99, Leadership 99, Gunnery 95, Engineering 95

From the game's own data

Engineering: 28 unlocks
LevelKindUnlockNotes
15ModuleIon Disruptor Salso needs Gunnery 10
15ModuleQuench Disruptor Launcher Salso needs Missiles 25
15ModuleSignature Shroud
20ModuleFast-Charge Regulator
20ModuleGhost Echo Emitteralso needs Missiles 40
20Named gearRare Engineering gearCrown-Forged modules
20ModuleSensor Jammer
20ModuleTri-Phase Weavealso needs Defense 35
25ModuleBarrier Projector M
25ModuleNanite Projector M
25HullSuturealso needs Defense 10
30ModuleFlashcell Tile Armor
30ModuleHeavy Barrier Regenerator
30ModuleNanite Surge Arrayalso needs Defense 20
30ModuleQuench Disruptor Launcher Malso needs Missiles 50
35ModuleIon Disruptor Malso needs Gunnery 30
35HullLifelinealso needs Defense 30
40Named gearEpic Engineering gearExodus-Pattern modules
40ModuleWideband Jammer
50ModulePrism Lattice Plating
60Named gearLegendary Engineering gearNamed legendary modules
90HullBorealisalso needs Piloting 95, Leadership 99, Defense 95
90HullOphionalso needs Piloting 95, Gunnery 99, Defense 95
90ModuleTidal Shear Arrayalso needs Gunnery 95
95HullNacrealso needs Piloting 95, Leadership 90, Defense 95
95HullTellurionalso needs Piloting 99, Leadership 99, Gunnery 95, Defense 99
99HonorsMastery Insignia and the Chief Engineer titleThe Reactor Cog on your hull; fly its Honor Stripe and Holo-pennant as your colors
99HullMeridianalso needs Piloting 99, Leadership 95, Defense 95

From the game's own data

Navigation: 3 unlocks
LevelKindUnlockNotes
20HullLongsightalso needs Exploration 40
20HullTradewindalso needs Trading 30, Piloting 15
99HonorsMastery Insignia and the Star Navigator titleThe Compass Star on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Mining: 25 unlocks
LevelKindUnlockNotes
1AssistAuto-miningKeeps cutting and moves to the next valid rock until the hold is full
1OreFerrosite
1OreSilvarite
5HullDelver
10ModuleTempered Mining Laser S
15OreCobaltine
15HullHewer
20Named gearRare Mining gearCrown-Forged modules
20ModuleVein Splitter S
30ModuleCryo-Tuned Laser S
30OreGlacite
30HullQuarrier
30ModuleSeam Cutter M
40Named gearEpic Mining gearExodus-Pattern modules
40OrePyrestone
50OreAurelium
50ModuleAuric-Tuned Laser S
55ModuleSeam Bore M
60Named gearLegendary Mining gearNamed legendary modules
60ModuleVoid-Tuned Cutter M
60OreVoidstone
75OreXetite
85OreNovaciteRare motherlode clusters in Lawless belts
90AssistAutomated mining runsDocks when full, unloads to the hangar and returns to the belt (-25% yield, 3 h a day)
99HonorsMastery Insignia and the Master Miner titleThe Pick and Ore on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Harvesting: 8 unlocks
LevelKindUnlockNotes
1ResourceBio-Organics
1ResourceHeavy Water
10HullFurrowalso needs Piloting 5
10ResourceRare Earths
10ModuleRegolith Auger
25ResourceMagmatic Salts
40ModuleDeep Auger Array
99HonorsMastery Insignia and the Master Harvester titleThe Sheaf on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Refining: 18 unlocks
LevelKindUnlockNotes
1RefiningCobaltine into Cobaltium & Ferrium
1RefiningFerrosite into Ferrium
1RefiningGrayfall Regolith into Ferrium & Siliqon
1RefiningSilvarite into Siliqon & Ferrium
5RefiningGlacite into Cryo Isotopes
5RefiningIlmenite Sand into Ilmenar & Ferrium
10RefiningCold-Trap Ice into Cryo Isotopes & Heavy Water
10RefiningPyrestone into Pyronite
20RefiningAurelium into Aurelite & Ferrium
20RefiningHelium-3 Fines into Helium-3 & Siliqon
30RefiningRare-Earth Nodules into Rare Earths & Aurelite
30RefiningVoidstone into Void Matter & Cobaltium
40RefiningImpact Glass into Siliqon & Void Matter
45RefiningXetite into Xetium & Void Matter
50RefiningMeteoric Iron-Nickel into Iridium & Cobaltium
60RefiningCore Song Crystal into Xetium & Iridium
60RefiningNovacite into Nova Lattice & Xetium
99HonorsMastery Insignia and the Alchemist titleThe Crucible on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Industry: 26 unlocks
LevelKindUnlockNotes
1BlueprintsComponents & ammunitionHull Plating, Quantum Processor, Power Cell, Thruster Assembly, Shield Emitter and 30 more
1BlueprintsSmall modulesPulse Emitter S, Mass Driver S, Missile Launcher S, Mining Laser S, Scrap Reclaimer and 53 more
1BlueprintsTier 1 hullsSparrow, Dartwing, Fairwind, Delver, Nightjar, Wayfarer
1BlueprintsTier 10 hullsTellurion
5BlueprintsTier 2 hullsPalisade, Peregrine, Halberd, Hewer, Suture and 2 more
10BlueprintsAdvanced componentsWarp Coil, Field Nanogel, Barrier Charge, Overcharge Coil, Thruster Stim and 12 more
10AllowanceManufacturing slot 3One more job running at a time
15BlueprintsMedium & advanced modulesPulse Emitter M, Mass Driver M, Missile Launcher M, Seam Cutter M, Sensor Jammer and 40 more
15BlueprintsTier 3 hullsBulwark, Mule, Quarrier, Carrion, Lifeline and 2 more
20AllowanceManufacturing slot 4One more job running at a time
30AllowanceManufacturing slot 5One more job running at a time
30BlueprintsTier 4 hullsIronclad, Herald, Tradewind
35BlueprintsLarge modulesPulse Emitter L, Mass Driver L, Siege Launcher L, Horizon Stabilizer, Helion Beam L and 9 more
40AllowanceManufacturing slot 6One more job running at a time
45BlueprintsTier 5 hullsMonolith
50AllowanceManufacturing slot 7One more job running at a time
55BlueprintsTier 6 hullsColossus
60AllowanceManufacturing slot 8One more job running at a time
65BlueprintsTier 7 hullsHegemon
70BlueprintsFlagship weaponsSpinal Lance, Keelbreaker Torpedo Silo XL, Farreach Cruise Silo XL
70AllowanceManufacturing slot 9One more job running at a time
75BlueprintsTier 8 hullsAsterion, Nacre, Borealis, Ophion
80AllowanceManufacturing slot 10One more job running at a time
80BlueprintsTier 9 hullsMeridian
90AllowanceManufacturing slot 11One more job running at a time
99HonorsMastery Insignia and the Shipwright titleThe Anvil on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Salvaging: 8 unlocks
LevelKindUnlockNotes
1WrecksLight wrecksskirmishers, outriders, strike craft
10HullGleaneralso needs Piloting 5
10WrecksMedium wrecksgunships, couriers, dredges
20HullDriftcomberalso needs Reclamation 10
25ModuleSalvage Rig M
30WrecksHeavy wreckswarships, haulers, heavy warships
50WrecksCapital wrecksships of the line, tenders, flagships
99HonorsMastery Insignia and the Scrap Baron titleThe Grapple on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Trading: 7 unlocks
LevelKindUnlockNotes
5HullPeregrine
15ModuleBulk Hold Frame
15HullMule
20Named gearRare Trading gearCrown-Forged modules
30HullTradewindalso needs Navigation 20, Piloting 15
40Named gearEpic Trading gearExodus-Pattern modules
99HonorsMastery Insignia and the Tycoon titleThe Balance on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Exploration: 12 unlocks
LevelKindUnlockNotes
1SitesHidden level 1 to 2 sitesResolved by a Deep Scanner
10HullAstrolabealso needs Cartography 5
10ModuleSeal Breaker
15SitesHidden level 3 sitesResolved by a Deep Scanner
20HullWayfarer
25ModuleSurvey Array
30SitesHidden level 4 sitesResolved by a Deep Scanner
40Named gearEpic Exploration gearExodus-Pattern modules
40HullLongsightalso needs Navigation 20
45SitesHidden level 5 sitesResolved by a Deep Scanner
60Named gearLegendary Exploration gearNamed legendary modules
99HonorsMastery Insignia and the Pathfinder titleThe Ringed World on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Leadership: 11 unlocks
LevelKindUnlockNotes
40Named gearEpic Leadership gearExodus-Pattern modules
40HullHeraldalso needs Gunnery 40
60Named gearLegendary Leadership gearNamed legendary modules
80HullColossusalso needs Gunnery 80
90HullHegemonalso needs Gunnery 85, Defense 85
90HullNacrealso needs Piloting 95, Engineering 95, Defense 95
95HullAsterionalso needs Piloting 95, Gunnery 95, Defense 90
95HullMeridianalso needs Piloting 99, Engineering 99, Defense 95
99HullBorealisalso needs Piloting 95, Engineering 90, Defense 95
99HonorsMastery Insignia and the Grand Commander titleThe Command Star on your hull; fly its Honor Stripe and Holo-pennant as your colors
99HullTellurionalso needs Piloting 99, Gunnery 95, Defense 99, Engineering 95

From the game's own data

Colonization: 24 unlocks
LevelKindUnlockNotes
1ColonyOutpost colonies
5ColonyMedical Center
10ColonyResearch Campus
12ColonySettlement colonies
15ColonyDefense Grid
20ColonyColony Spaceportone per colony
20ColonyConstruction crew 3One more service or landmark under construction at a time
25ColonyAtmosphere Processor
25ColonyColony charter 2Found one more colony
30ColonyExodus Monumentone per colony
30ColonyTownship colonies
35ColonyClimate Regulator
40ColonyConstruction crew 4One more service or landmark under construction at a time
45ColonyGrand Biodomeone per colony
50ColonyCity colonies
50ColonyColony charter 3Found one more colony
60ColonyBeacon Towerone per colony
60ColonyConstruction crew 5One more service or landmark under construction at a time
70ColonyMetropolis colonies
75ColonyColony charter 4Found one more colony
80ColonyConstruction crew 6One more service or landmark under construction at a time
85ColonyOrbital Elevatorone per colony
99ColonyColony charter 5Found one more colony
99HonorsMastery Insignia and the Worldshaper titleThe Dome and Pennon on your hull; fly its Honor Stripe and Holo-pennant as your colors

From the game's own data

Flotilla (Vanguard): 12 unlocks
LevelKindUnlockNotes
1CrewDelver crew
15CrewMule haulers
20CrewCutter berth 2Contract one more ship of this role
25CrewHalberd escort
40CrewCutter berth 3Contract one more ship of this role
45CrewQuarrier crew
50CrewEscort berth 2Contract one more ship of this role
60CrewBulwark escort
65CrewCutter berth 4Contract one more ship of this role
70CrewHauler berth 2Contract one more ship of this role
80CrewEscort berth 3Contract one more ship of this role
90CrewCutter berth 5Contract one more ship of this role

From the game's own data

Reclamation (Vanguard): 12 unlocks
LevelKindUnlockNotes
1SitesEmber ShallowsDeep Drift expeditions
10HullDriftcomberalso needs Salvaging 20
10SitesLumen ShoalsDeep Drift expeditions · also needs Cartography 10
15SitesTinker's DriftDeep Drift expeditions
20AssistSalvage tug 2One more expedition at a time
30SitesBreaker's VergeDeep Drift expeditions · also needs Cartography 15
40SitesPulsar WakeDeep Drift expeditions · also needs Cartography 30
45AssistSalvage tug 3One more expedition at a time
50SitesSunken ArmadaDeep Drift expeditions · also needs Cartography 35
70SitesArk GraveyardDeep Drift expeditions · also needs Cartography 55
75AssistSalvage tug 4One more expedition at a time
80SitesVeiled RearguardDeep Drift expeditions · also needs Cartography 65

From the game's own data

Xenobiology (Vanguard): 38 unlocks
LevelKindUnlockNotes
1AllowanceLumen Moss1 h crop
10Allowance3 plots in one Greenhouse Bay
10AllowanceBrinecap Kelp2 h crop
10AllowanceGreenhouse plot 6
10AllowanceHollow Gourd3 h crop · seasonal
15AllowanceGreenhouse fitting: Tray racks+1 plot in this bay
15AllowanceTidesilk Fern3 h crop
20AllowanceEmberroot3 h crop
20AllowanceGreenhouse plot 7
25Allowance4 plots in one Greenhouse Bay
28AllowanceFrostcap Shoots4 h crop
30AllowanceFrost Lantern5 h crop · seasonal
30AllowanceGreenhouse plot 8
35AllowanceGreenhouse fitting: Climate control+1 plot in this bay and crops planted here blight 40% less often
35AllowanceMendleaf5 h crop
40AllowanceGreenhouse plot 9
40AllowanceSalvemoss4 h crop · hybrid of Lumen Moss and Mendleaf
45Allowance5 plots in one Greenhouse Bay
45AllowanceStarglass Lotus6 h crop
50AllowanceBloomtide Blossom8 h crop · seasonal
50AllowanceGlasswing Orchid8 h crop
50AllowanceGreenhouse plot 10
55AllowanceGreenhouse fitting: Full-spectrum lampsCrops planted here grow 10% faster
58AllowanceAureate Coral9 h crop
60AllowanceGreenhouse plot 11
65Allowance6 plots in one Greenhouse Bay
65AllowanceDuskbloom10 h crop · Lawless bays only
70AllowanceGreenhouse plot 12
70AllowancePulsebloom10 h crop
75AllowanceEmberglass Orchid9 h crop · hybrid of Emberroot and Glasswing Orchid
75AllowanceGreenhouse fitting: Misting array+1 plot in this bay and +5% yield (within the bay bonus cap)
80AllowanceGreenhouse plot 13
80AllowanceVoidvine12 h crop
85Allowance7 plots in one Greenhouse Bay
88AllowanceNovaheart Lily16 h crop
90AllowanceGreenhouse plot 14
92AllowanceNightshade Crown14 h crop · hybrid of Voidvine and Duskbloom
95AllowanceCrownroot Bonsai20 h crop

From the game's own data

Extracting (Vanguard): 19 unlocks
LevelKindUnlockNotes
1AllowanceBurrow RigTier 1 drill rig: ×1 output, 10 h hopper
1SitesGrayfall Regolith depositsGrayfall regolith field
8AllowanceRig slot 2One more drill rig at a time
10SitesIlmenite Sand depositsIlmenite sand flat
18AllowanceRig slot 3One more drill rig at a time
20SitesCold-Trap Ice depositsCold-trap ice
28AllowanceRig slot 4One more drill rig at a time
30AllowanceAuger RigTier 2 drill rig: ×1.25 output, 14 h hopper
35SitesHelium-3 Fines depositsHelium-3 regolith · needs a tier 2 rig
40AllowanceRig slot 5One more drill rig at a time
50SitesRare-Earth Nodules depositsRare-earth nodule bed · needs a tier 2 rig
55AllowanceRig slot 6One more drill rig at a time
60AllowanceCore BoreTier 3 drill rig: ×1.45 output, 18 h hopper · drills deep seams
65SitesImpact Glass depositsImpact glass strewnfield · needs a tier 3 rig · Contested and Lawless moons
70AllowanceRig slot 7One more drill rig at a time
80SitesMeteoric Iron-Nickel depositsMeteoric iron seam · needs a tier 3 rig
85AllowanceRig slot 8One more drill rig at a time
85AllowanceTidal RigTier 4 drill rig: ×1.65 output, 24 h hopper · drills deep seams
92SitesCore Song Crystal depositsCore song vein · needs a tier 4 rig · Lawless moons

From the game's own data

Cartography (Vanguard): 29 unlocks
LevelKindUnlockNotes
1SitesWorld and belt surveys
5HullAstrolabealso needs Exploration 10
5SitesGate lane survey
10SitesNebula spectra survey
11SitesCharting in Contested space
15SitesBeacon log recovery
20SitesCorona survey
20SitesGate ruin lane survey
25SitesDeep Signal traceMembers-only site past a system's outermost world
26SitesCharting in Lawless space
30SitesSignal survey
30SitesUncharted anomaly survey
35SitesIon storm front survey
40SitesPulsar timing survey
45SitesCorona survey in Lawless spacePays 3× the Secure fee
45SitesGate ruin lane survey in Lawless spacePays 3× the Secure fee
45SitesIon storm front survey in Contested spacePays 1.8× the Secure fee
50SitesDeep Signal trace in Lawless spacePays 3× the Secure fee
50SitesMegastructure survey
50SitesPulsar timing survey in Contested spacePays 1.8× the Secure fee
55SitesMagnetar field survey
55SitesSignal survey in Lawless spacePays 3× the Secure fee
55SitesUncharted anomaly survey in Lawless spacePays 3× the Secure fee
60SitesIon storm front survey in Lawless spacePays 3× the Secure fee
60SitesMegastructure survey in Contested spacePays 1.8× the Secure fee
65SitesMagnetar field survey in Contested spacePays 1.8× the Secure fee
65SitesPulsar timing survey in Lawless spacePays 3× the Secure fee
75SitesMegastructure survey in Lawless spacePays 3× the Secure fee
80SitesMagnetar field survey in Lawless spacePays 3× the Secure fee

From the game's own data

Captaincy (Vanguard): 19 unlocks
LevelKindUnlockNotes
1CrewDartwing retainers1 muster point a ship
5CrewPalisade retainers1 muster point a ship
8CrewRetainer wing 2Command one more wing of up to five ships
18CrewRetainer wing 3Command one more wing of up to five ships
20CrewHalberd retainers2 muster points a ship
29CrewRetainer wing 4Command one more wing of up to five ships
39CrewRetainer wing 5Command one more wing of up to five ships
40CrewBulwark retainers4 muster points a ship
49CrewRetainer wing 6Command one more wing of up to five ships
50CrewCarrion retainers4 muster points a ship
60CrewRetainer wing 7Command one more wing of up to five ships
70CrewIronclad retainers8 muster points a ship
70CrewRetainer wing 8Command one more wing of up to five ships
81CrewRetainer wing 9Command one more wing of up to five ships
90CrewMonolith retainers16 muster points a ship
91CrewRetainer wing 10Command one more wing of up to five ships
93CrewMonolith 2One more Monolith crew under contract
96CrewMonolith 3One more Monolith crew under contract
99CrewMonolith 4One more Monolith crew under contract

From the game's own data

Pilot level and total level#

Your total level adds up your levels in the core skills (17 of them), from 17 to 1,683. Your pilot level, shown next to your name, turns that into a number from 1 to 99: it is your average core skill level. Vanguard skills count toward neither.

Total level and pilot level
Total levelPilot levelAchievement
171
1006
30018Rising Star
50029
80047Veteran
1,00059
1,20071Living Legend
1,50088
1,68399Paragon

From the game's own data

  • Pilot level is what other pilots see first, and some content asks for it: senior Bounty Masters, for example, only deal with experienced pilots.
  • Hull Bond premiums fall as your pilot level rises. See Ships: Hull Bonds.
  • The overall ranking and every skill have their own top 100 on the public Leaderboards; the in-game Rankings show more boards, mastery included.

Skill Tomes#

A Skill Tome is a rare data crystal worth 5,000 XP in a core skill of your choice. Use it from your station hangar or docked cargo and pick the skill.

  • They are very rare finds: world bosses, Strongholds, Rifts IV-V, Lawless elites.
  • They are bound to the pilot who found them: never traded, listed or dropped. No store sells them.
  • Vanguard skills train only from their own activity, so a tome can't be used on one.
  • 5,000 XP is a big push at low levels and a nudge at high ones: use it early, or on a skill you find slow.

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