Module · High slot · L turret
Accord-Issue Pulse Emitter L
Heavy pulse emitter for the biggest hulls. Devastating against shields, slow to track. Accord-Issue: +12% range and +10% tracking, -10% battery draw per shot, -5% damage. Bound: it can't be traded, listed or dropped.
Requirements
- Gunnery 55 to fit
- Industry 35 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 15m 0s. It needs the blueprint Accord-Issue Pulse Emitter L Blueprint.
Merit store at Solari Accord stations
Recipe
One run makes 1. Expand an input to see what it takes.
1×Pulse Emitter L 1 run · 10m 0s
14×Hull Plating 14 runs · 7m 0s
- 280×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 56×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
20×Power Cell 20 runs · 13m 20s
- 120×Pyronite refined from Pyrestone
- 80×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 20×Magmatic Salts
10×Quantum Processor 10 runs · 7m 30s
- 60×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 20×Aurelite refined from Aurelium, Rare-Earth Nodules
- 10×Rare Earths refined from Rare-Earth Nodules
- 2×Xetium refined from Xetite, Novacite, Core Song Crystal
4×Quantum Processor 4 runs · 3m 0s
- 24×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 8×Aurelite refined from Aurelium, Rare-Earth Nodules
- 4×Rare Earths refined from Rare-Earth Nodules
- 5×Requisition Seal
Raw materials
Where to buy and sell
Bound: it can't be traded, listed or given away.
Facts
- Kind
- Module · High slot · L turret
- Rarity
- Rare
- Volume
- 60.00 m³
- Reference value
- ₡ 568,350
- Damage
- 323 energy · 201.9/s
- Range
- 11 km
- Rate of fire
- 1.6 s
- Battery draw
- 4.5 kWh per shot
- Average draw
- 10.1 MW
- Tracking
- 0.10 rad/s
