Module · High slot · L launcher / turret
Bloomburst Cluster Launcher L
Heavy cluster launcher: each missile splits into eight bomblets 2.4 km out, 20 km of reach. Uses Cluster Missiles.
Requirements
- Missiles 80 to fit
- Industry 35 to manufacture
- Missiles 80 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 12m 0s. It needs the blueprint Bloomburst Cluster Launcher L Blueprint.
Recipe
One run makes 1. Expand an input to see what it takes.
20×Hull Plating 20 runs · 10m 0s
- 400×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 80×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
14×Quantum Processor 14 runs · 10m 30s
- 84×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 28×Aurelite refined from Aurelium, Rare-Earth Nodules
- 14×Rare Earths refined from Rare-Earth Nodules
8×Guidance Package 8 runs · 8m 0s
8×Quantum Processor 8 runs · 6m 0s
- 48×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 16×Aurelite refined from Aurelium, Rare-Earth Nodules
- 8×Rare Earths refined from Rare-Earth Nodules
- 48×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 16×Aurelite refined from Aurelium, Rare-Earth Nodules
- 4×Void Matter refined from Voidstone, Xetite, Impact Glass
Raw materials
Facts
- Kind
- Module · High slot · L launcher / turret
- Rarity
- Common
- Volume
- 60.00 m³
- Reference value
- ₡ 96,015
- Damage
- 2,400 explosive · 218.2/s
- Cluster
- bursts into 8 bomblets 2.4 km out
- Range
- 20 km
- Rate of fire
- 11.0 s
- Battery draw
- 7 kWh per shot
- Average draw
- 2.29 MW
- Ammunition
- Cluster Missiles ×2
- Warhead bloom
- 110 m
- Lock time
- 4.0 s
