Module · High slot · M launcher / turret
Dominion-Issue Missile Launcher M
Heavy missile launcher. Dominion-Issue: +10% warhead damage and 10% faster locks, +20% battery draw per launch. Bound: it can't be traded, listed or dropped.
Requirements
- Missiles 25 to fit
- Industry 15 to manufacture
- Missiles 25 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 5m 0s. It needs the blueprint Dominion-Issue Missile Launcher M Blueprint.
Merit store at Vanta Dominion stations
Recipe
One run makes 1. Expand an input to see what it takes.
1×Missile Launcher M 1 run · 3m 0s
6×Hull Plating 6 runs · 3m 0s
- 120×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 24×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
5×Quantum Processor 5 runs · 3m 45s
- 30×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 10×Aurelite refined from Aurelium, Rare-Earth Nodules
- 5×Rare Earths refined from Rare-Earth Nodules
2×Quantum Processor 2 runs · 1m 30s
- 12×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 4×Aurelite refined from Aurelium, Rare-Earth Nodules
- 2×Rare Earths refined from Rare-Earth Nodules
- 3×Requisition Seal
Raw materials
Where to buy and sell
Bound: it can't be traded, listed or given away.
Facts
- Kind
- Module · High slot · M launcher / turret
- Rarity
- Rare
- Volume
- 20.00 m³
- Reference value
- ₡ 115,878
- Damage
- 748 explosive · 124.7/s
- Range
- 13 km
- Rate of fire
- 6.0 s
- Battery draw
- 3 kWh per shot
- Average draw
- 1.8 MW
- Ammunition
- Missiles ×3
- Also loads
- Thermal Missiles, Penetrator Missiles, Precision Missiles, High-Velocity Missiles, Ion-Tipped Missiles, Tracker Missiles
- Warhead bloom
- 110 m
- Lock time
- 2.7 s
