Module · High slot · M turret
Ion Disruptor M
Medium ion disruptor: drains 30 kWh plus 2% of the target's battery capacity per hit (at most 375 kWh) out to 6 km. A hull that can't power its modules can't fight back.
Requirements
- Gunnery 30 to fit
- Engineering 35 to fit
- Industry 15 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 4m 0s. It needs the blueprint Ion Disruptor M Blueprint.
Recipe
One run makes 1. Expand an input to see what it takes.
6×Power Cell 6 runs · 4m 0s
- 36×Pyronite refined from Pyrestone
- 24×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 6×Magmatic Salts
5×Quantum Processor 5 runs · 3m 45s
- 30×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 10×Aurelite refined from Aurelium, Rare-Earth Nodules
- 5×Rare Earths refined from Rare-Earth Nodules
3×Shield Emitter 3 runs · 3m 0s
- 9×Aurelite refined from Aurelium, Rare-Earth Nodules
- 6×Void Matter refined from Voidstone, Xetite, Impact Glass
- 6×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 3×Heavy Water refined from Cold-Trap Ice
- 2×Void Matter refined from Voidstone, Xetite, Impact Glass
Raw materials
Facts
- Kind
- Module · High slot · M turret
- Rarity
- Common
- Volume
- 20.00 m³
- Reference value
- ₡ 40,324
- Damage
- 80 energy · 40.0/s
- Range
- 6.0 km
- Rate of fire
- 2.0 s
- Battery draw
- 4.5 kWh per shot
- Average draw
- 8.1 MW
- Battery drain
- 30 kWh plus 2.0% of the target's capacity per hit (at most 375 kWh)
- Tracking
- 0.30 rad/s
