Module · High slot · S launcher / turret
Quench Disruptor Launcher S
A disruptor warhead that bursts against the hull and drains 15 kWh plus 2.5% of the target's battery capacity (at most 150 kWh), out to 8 km. Little damage; starves guns, shields and thrusters. Uses Disruptor Warheads.
Requirements
- Missiles 25 to fit
- Engineering 15 to fit
How to get it
Manufactured at a station with Industry: one run makes 1 in 1m 30s. It needs the blueprint Quench Disruptor Launcher S Blueprint.
Recipe
One run makes 1. Expand an input to see what it takes.
1×Hull Plating 1 run · 30s
- 20×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 4×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
2×Power Cell 2 runs · 1m 20s
- 12×Pyronite refined from Pyrestone
- 8×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 2×Magmatic Salts
2×Quantum Processor 2 runs · 1m 30s
- 12×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 4×Aurelite refined from Aurelium, Rare-Earth Nodules
- 2×Rare Earths refined from Rare-Earth Nodules
- 4×Cryo Isotopes refined from Glacite, Cold-Trap Ice
Raw materials
Facts
- Kind
- Module · High slot · S launcher / turret
- Rarity
- Common
- Volume
- 5.00 m³
- Reference value
- ₡ 10,800
- Damage
- 40 energy · 8.0/s
- Range
- 8.0 km
- Rate of fire
- 5.0 s
- Battery draw
- 1 kWh per shot
- Average draw
- 720 kW
- Battery drain
- 15 kWh plus 2.5% of the target's capacity per hit (at most 150 kWh)
- Ammunition
- Disruptor Warheads
- Warhead bloom
- 30 m
- Lock time
- 2.0 s
