Module · High slot · S utility / fixed / turret
Splice Rig III
A gimbaled splice emitter for vaults: 2.4 km reach, vaults up to grade V. Fit it, park close to a sealed vault and start a splice with a Splice Charge. Switch it on for Veil mode from Infiltration 30: patrols notice you from far less, pilots see only a shimmer.
Requirements
- Infiltration 40 to fit
- Industry 35 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 15m 0s. It needs the blueprint Splice Rig III Blueprint.
Recipe
One run makes 1. Expand an input to see what it takes.
12×Warp Coil 12 runs · 24m 0s
- 24×Xetium refined from Xetite, Novacite, Core Song Crystal
- 48×Cryo Isotopes refined from Glacite, Cold-Trap Ice
- 24×Void Matter refined from Voidstone, Xetite, Impact Glass
- 30×Xetium refined from Xetite, Novacite, Core Song Crystal
30×Quantum Processor 30 runs · 22m 30s
- 180×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 60×Aurelite refined from Aurelium, Rare-Earth Nodules
- 30×Rare Earths refined from Rare-Earth Nodules
20×Shield Emitter 20 runs · 20m 0s
- 60×Aurelite refined from Aurelium, Rare-Earth Nodules
- 40×Void Matter refined from Voidstone, Xetite, Impact Glass
- 40×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 20×Heavy Water refined from Cold-Trap Ice
- 17×Void Matter refined from Voidstone, Xetite, Impact Glass
Raw materials
Facts
- Kind
- Module · High slot · S utility / fixed / turret
- Rarity
- Uncommon
- Volume
- 5.00 m³
- Reference value
- ₡ 419,963
- Cycle
- 1 s
- Battery draw
- 0.4% of battery per cycle
