Module · High slot · S utility / fixed / turret
Splice Rig IV
A gimbaled splice emitter for vaults: 3.2 km reach, vaults up to grade VII. Fit it, park close to a sealed vault and start a splice with a Splice Charge. Switch it on for Veil mode from Infiltration 30: patrols notice you from far less, pilots see only a shimmer.
Requirements
- Infiltration 70 to fit
- Industry 70 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 1h 0m. It needs the blueprint Splice Rig IV Blueprint.
Recipe
One run makes 1. Expand an input to see what it takes.
- 120×Nova Lattice refined from Novacite
60×Warp Coil 60 runs · 2h 0m
- 120×Xetium refined from Xetite, Novacite, Core Song Crystal
- 240×Cryo Isotopes refined from Glacite, Cold-Trap Ice
- 120×Void Matter refined from Voidstone, Xetite, Impact Glass
- 150×Xetium refined from Xetite, Novacite, Core Song Crystal
10×Quantum Processor 10 runs · 7m 30s
- 60×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 20×Aurelite refined from Aurelium, Rare-Earth Nodules
- 10×Rare Earths refined from Rare-Earth Nodules
1×Shield Emitter 1 run · 1m 0s
- 3×Aurelite refined from Aurelium, Rare-Earth Nodules
- 2×Void Matter refined from Voidstone, Xetite, Impact Glass
- 2×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 1×Heavy Water refined from Cold-Trap Ice
- 1×Sealed Strain Vial
Raw materials
Facts
- Kind
- Module · High slot · S utility / fixed / turret
- Rarity
- Rare
- Volume
- 5.00 m³
- Reference value
- ₡ 2,637,116
- Cycle
- 1 s
- Battery draw
- 0.4% of battery per cycle
