Quest · Apprenticeships
Exchange Seat
Complete ten trades worth at least 100,000 credits each and take the Trading Journeyman Mark.
Overview
Hands-on work from the cluster's trades: each job teaches an activity on the real controls and pays in experience.
Requirements
Complete firstLedger Work
Also needsTrading 22
Quest line
- 1 First Trades
- 2 Buy Low, Sell High
- 3 Ledger Work
- 4 Exchange Seat
Rewards
Credits₡ 110,000
Skill XP5,500 Trading
Facts
- Given by
- Factor Dario PenhallowMerchants' Exchange
- Starts
- Over comms, anywhere
- Kind
- Once
- Ship class
- Tier 1
