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Outrider · Tier 1

Dartwing

  • Common
  • 54.00 m³ per unit

A needle-nosed pursuit hull built around an oversized drive. Nothing in its class catches it.

Overview

Outrider: the fastest hull in the cluster, built to run targets down

Slots and bonuses

3 high (3 S fixed) · 2 mid · 1 low.

  • Fixed S 3Fixed mount · small. Fixed to the hull and facing forward: it fires along the nose, with a few degrees of gimbal. Point the ship at the target. Takes size S: energy guns, mass drivers, missile launchers, mining lasers, salvagers, Seal Breakers, Splice Rigs. Sizes must match exactly (S).
  • Mid slots 2Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Lightfold Cloak.
  • Low slots 1Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.

Requirements

  • Piloting 10 to fly

How to get it

Manufactured at a station with Industry: one run makes 1 in 10m 0s. It needs the blueprint Dartwing Blueprint.

Bill of materials

One run makes 1. Expand an input to see what it takes.

Raw materials

Facts

Kind
Outrider · Tier 1
Rarity
Common
Volume
54.00 m³
Reference value
₡ 79,039
Shield
560 hp
Armor
320 hp
Hull
450 hp
Max speed
380 m/s
Boost
720 m/s
Cargo hold
30.00 m³
Slots
3 high · 2 mid · 1 low
Battery
70 kWh · 800 V
Charge rate
13.5 MW
Peak output
28 MW
Warp
0.28 AU/s
Align
2.0 s
Signature
18 m
Shield regen
30 hp/s regen
Turn
95°/s pitch · 80°/s yaw · 210°/s roll
Dimensions
20 × 12 × 4.5 m