Hauler · Tier 3
Driftcomber
A Vanguard salvage tender: twin tug bays under a long salvage deck, two heavy tractor rigs and a hold built for whatever the Deep Drift gives up. Docked at a Salvage Yard it crews and tends a fifth tug. A Vanguard Charter hull: only members can undock in one.
Overview
Vanguard salvage tender: a fifth Salvage Yard tug and +10% expedition hauls while docked at the yard, +20% salvage, 9,000 m³ hold
Slots and bonuses
4 high (2 S turret, 2 M utility) · 3 mid · 4 low.
- Turret S 2Turret mount · small. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size S: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (S).
- Utility M 2Utility mount · medium. A tool mount, not a gun mount: no guns or missile launchers fit here. Takes size M: mining lasers, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except salvagers and Seal Breakers and Splice Rigs: a smaller one fits too.
- Mid slots 3Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Lightfold Cloak.
- Low slots 4Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.
Hull bonuses
- Salvage chance
- +20.0%
- Salvage Yard haul
- +10.0%
Requirements
- Reclamation 10 to fly
- Salvaging 20 to fly
- Industry 15 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 1h 0m. It needs the blueprint Driftcomber Blueprint.
Bill of materials
One run makes 1. Expand an input to see what it takes.
600×Hull Plating 600 runs · 5h 0m
- 12,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 2,400×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
45×Thruster Assembly 45 runs · 45m 0s
- 450×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 225×Pyronite refined from Pyrestone
- 135×Cryo Isotopes refined from Glacite, Cold-Trap Ice
80×Power Cell 80 runs · 53m 20s
- 480×Pyronite refined from Pyrestone
- 320×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 80×Magmatic Salts
60×Quantum Processor 60 runs · 45m 0s
- 360×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 120×Aurelite refined from Aurelium, Rare-Earth Nodules
- 60×Rare Earths refined from Rare-Earth Nodules
20×Shield Emitter 20 runs · 20m 0s
- 60×Aurelite refined from Aurelium, Rare-Earth Nodules
- 40×Void Matter refined from Voidstone, Xetite, Impact Glass
- 40×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 20×Heavy Water refined from Cold-Trap Ice
8×Warp Coil 8 runs · 16m 0s
- 16×Xetium refined from Xetite, Novacite, Core Song Crystal
- 32×Cryo Isotopes refined from Glacite, Cold-Trap Ice
- 16×Void Matter refined from Voidstone, Xetite, Impact Glass
Raw materials
Facts
- Kind
- Hauler · Tier 3
- Rarity
- Common
- Volume
- 15,000.00 m³
- Reference value
- ₡ 1,634,288
- Shield
- 6,400 hp
- Armor
- 5,200 hp
- Hull
- 9,000 hp
- Max speed
- 120 m/s
- Boost
- 190 m/s
- Cargo hold
- 9,000.00 m³
- Slots
- 4 high · 3 mid · 4 low
- Battery
- 600 kWh · 1.2 kV
- Charge rate
- 45 MW
- Peak output
- 144 MW
- Warp
- 0.19 AU/s
- Align
- 9.0 s
- Signature
- 240 m
- Shield regen
- 70 hp/s regen
- Turn
- 13°/s pitch · 12°/s yaw · 22°/s roll
- Dimensions
- 146.2 × 55.9 × 35.0 m
