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Skirmisher · Tier 1

Sparrow

  • Common
  • 77.00 m³ per unit

A rugged multirole skirmisher. Forgiving, capable, and the first ship most pilots ever own.

Overview

Starter multirole skirmisher: guns, a missile rack and a forgiving airframe

Slots and bonuses

3 high (2 S fixed, 1 S launcher) · 2 mid · 2 low.

  • Fixed S 2Fixed mount · small. Fixed to the hull and facing forward: it fires along the nose, with a few degrees of gimbal. Point the ship at the target. Takes size S: energy guns, mass drivers, missile launchers, mining lasers, salvagers, Seal Breakers, Splice Rigs. Sizes must match exactly (S).
  • Launcher S 1Launcher mount · small. Missiles steer themselves to a locked target: the nose does not need to point at it. Takes size S: missile launchers, point defense.
  • Mid slots 2Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Lightfold Cloak.
  • Low slots 2Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.

How to get it

Manufactured at a station with Industry: one run makes 1 in 5m 0s. It needs the blueprint Sparrow Blueprint.

Bill of materials

One run makes 1. Expand an input to see what it takes.

Raw materials

Facts

Kind
Skirmisher · Tier 1
Rarity
Common
Volume
77.00 m³
Reference value
₡ 36,609
Shield
700 hp
Armor
450 hp
Hull
600 hp
Max speed
260 m/s
Boost
480 m/s
Cargo hold
60.00 m³
Slots
3 high · 2 mid · 2 low
Battery
80 kWh · 800 V
Charge rate
12.6 MW
Peak output
28.8 MW
Warp
0.24 AU/s
Align
3.0 s
Signature
25 m
Shield regen
28 hp/s regen
Turn
72°/s pitch · 60°/s yaw · 150°/s roll
Dimensions
22 × 14 × 5 m