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Ship of the Line · Tier 5

Spolia

  • Common
  • 300,000.00 m³ per unit

A ship of the line built from the keels of the dead: terraced courses of reclaimed armor slabs over a deep, broad wedge, a low citadel rising out of the dorsal ridge and a salvage bay under the keel with a rig at each lip. Six heavy turrets in superfiring pairs along the ridge and four medium turrets on the shoulders. It carries fewer heavy guns than a Monolith and more armor than anything in its tier, and it strips the battlefield it held.

Overview

Salvage-built ship of the line: the deepest armor of its tier, six heavy and four medium turrets, two salvage rigs, +15% salvage chance

Slots and bonuses

12 high (6 L turret, 4 M turret, 2 M utility) · 6 mid · 7 low.

  • Turret L 6Turret mount · large. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size L: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs. Smaller energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs fit too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
  • Turret M 4Turret mount · medium. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size M: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs: a smaller one fits too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
  • Utility M 2Utility mount · medium. A tool mount, not a gun mount: no guns or missile launchers fit here. Takes size M: mining lasers, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except salvagers and Seal Breakers and Splice Rigs: a smaller one fits too.
  • Mid slots 6Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Lightfold Cloak, Heavy Drive Tether, Drive Anchor.
  • Low slots 7Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.

Hull bonuses

Salvage chance
+15.0%

Requirements

  • Gunnery 70 to fly
  • Defense 70 to fly
  • Salvaging 50 to fly
  • Industry 45 to manufacture

How to get it

Manufactured at a station with Industry: one run makes 1 in 7h 0m. It needs the blueprint Spolia Blueprint.

Bill of materials

One run makes 1. Expand an input to see what it takes.

Raw materials

Facts

Kind
Ship of the Line · Tier 5
Rarity
Common
Volume
300,000.00 m³
Reference value
₡ 254,308,500
Shield
52,000 hp
Armor
110,000 hp
Hull
84,000 hp
Max speed
80 m/s
Boost
132 m/s
Cargo hold
4,000.00 m³
Slots
12 high · 6 mid · 7 low
Battery
3.75 MWh · 4.16 kV
Charge rate
216 MW
Peak output
563 MW
Warp
0.14 AU/s
Align
17.0 s
Signature
920 m
Shield regen
320 hp/s regen
Turn
7°/s pitch · 6°/s yaw · 11°/s roll
Dimensions
468 × 132 × 97 m