Spolia
A ship of the line built from the keels of the dead: terraced courses of reclaimed armor slabs over a deep, broad wedge, a low citadel rising out of the dorsal ridge and a salvage bay under the keel with a rig at each lip. Six heavy turrets in superfiring pairs along the ridge and four medium turrets on the shoulders. It carries fewer heavy guns than a Monolith and more armor than anything in its tier, and it strips the battlefield it held.
Overview
Salvage-built ship of the line: the deepest armor of its tier, six heavy and four medium turrets, two salvage rigs, +15% salvage chance
Slots and bonuses
12 high (6 L turret, 4 M turret, 2 M utility) · 6 mid · 7 low.
- Turret L 6Turret mount · large. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size L: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs. Smaller energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs fit too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
- Turret M 4Turret mount · medium. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size M: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs: a smaller one fits too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
- Utility M 2Utility mount · medium. A tool mount, not a gun mount: no guns or missile launchers fit here. Takes size M: mining lasers, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except salvagers and Seal Breakers and Splice Rigs: a smaller one fits too.
- Mid slots 6Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Lightfold Cloak, Heavy Drive Tether, Drive Anchor.
- Low slots 7Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.
Hull bonuses
- Salvage chance
- +15.0%
Requirements
- Gunnery 70 to fly
- Defense 70 to fly
- Salvaging 50 to fly
- Industry 45 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 7h 0m. It needs the blueprint Spolia Blueprint.
Bill of materials
One run makes 1. Expand an input to see what it takes.
11,000×Hull Plating 11,000 runs · 3d 19h
- 220,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 44,000×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
900×Thruster Assembly 900 runs · 15h 0m
- 9,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 4,500×Pyronite refined from Pyrestone
- 2,700×Cryo Isotopes refined from Glacite, Cold-Trap Ice
2,400×Power Cell 2,400 runs · 26h 40m
- 14,400×Pyronite refined from Pyrestone
- 9,600×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 2,400×Magmatic Salts
1,900×Quantum Processor 1,900 runs · 23h 45m
- 11,400×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 3,800×Aurelite refined from Aurelium, Rare-Earth Nodules
- 1,900×Rare Earths refined from Rare-Earth Nodules
800×Shield Emitter 800 runs · 13h 20m
- 2,400×Aurelite refined from Aurelium, Rare-Earth Nodules
- 1,600×Void Matter refined from Voidstone, Xetite, Impact Glass
- 1,600×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 800×Heavy Water refined from Cold-Trap Ice
220×Warp Coil 220 runs · 7h 20m
- 440×Xetium refined from Xetite, Novacite, Core Song Crystal
- 880×Cryo Isotopes refined from Glacite, Cold-Trap Ice
- 440×Void Matter refined from Voidstone, Xetite, Impact Glass
60×Keel Truss 60 runs · 15h 0m
- 2,400×Keel Lattice
- 7,200×Scorched Alloy
1,800×Hull Plating 1,800 runs · 15h 0m
- 36,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 7,200×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
20×Shrouded Reactor 20 runs · 6h 40m
- 400×Reactor Shroud
- 1,200×Fused Conduit
800×Power Cell 800 runs · 8h 53m
- 4,800×Pyronite refined from Pyrestone
- 3,200×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 800×Magmatic Salts
6×Fire Director 6 runs · 2h 0m
- 6×Fire-Control Core
- 240×Fused Conduit
240×Quantum Processor 240 runs · 3h 0m
- 1,440×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 480×Aurelite refined from Aurelium, Rare-Earth Nodules
- 240×Rare Earths refined from Rare-Earth Nodules
- 6×Shipwright's Commission
Raw materials
Facts
- Kind
- Ship of the Line · Tier 5
- Rarity
- Common
- Volume
- 300,000.00 m³
- Reference value
- ₡ 254,308,500
- Shield
- 52,000 hp
- Armor
- 110,000 hp
- Hull
- 84,000 hp
- Max speed
- 80 m/s
- Boost
- 132 m/s
- Cargo hold
- 4,000.00 m³
- Slots
- 12 high · 6 mid · 7 low
- Battery
- 3.75 MWh · 4.16 kV
- Charge rate
- 216 MW
- Peak output
- 563 MW
- Warp
- 0.14 AU/s
- Align
- 17.0 s
- Signature
- 920 m
- Shield regen
- 320 hp/s regen
- Turn
- 7°/s pitch · 6°/s yaw · 11°/s roll
- Dimensions
- 468 × 132 × 97 m
