Drive Tether
A pulse that locks a pilot's warp drive: on your locked target within 7 km (half as long out to 11 km), warp, cruise and gate jumps are blocked for up to 8 s. Recharges in 20 s. Contested and Lawless space only, and a hostile act: the law applies as for any attack. Tether strength 1: it alone holds only the smallest hulls (drive strength 1); bigger drives need several ships. Small hulls slip it sooner; a pilot can't be held for more than 20 s a minute.
- Lowest sell
- Highest buy
- Spread
- Average market value
- 24-hour change
- 7-day change
- Listed
- Wanted
- 7-day volume
- 7-day value
- NPC shop price
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Price history
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Show the daily numbers
| Day (UTC) | Average | Low | High | Units |
|---|
Every trade between pilots in the galaxy, by UTC day; a year is drawn as weeks. Refreshed about every 10 minutes. The NPC shop price is the lowest any NPC shop sells the item for.
Recent trades
| Time | Units | Price | Total | Space |
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The latest 25 trades anywhere in the galaxy, in your local time. Where each one happened stays in game.
Item details
- Cycle
- 1 s
Requirements
- Engineering 25 to fit
- Industry 15 to manufacture
All details in the Database: where it comes from, its recipe and what uses it.
