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Module · High slot · S launcher

Dominion-Issue Missile Launcher S

  • Rare
  • 5.00 m³ per unit
  • Bound

Fires self-guided missiles at a locked target. Requires a lock. Uses Missiles. Dominion-Issue: +10% warhead damage and 10% faster locks, +20% battery draw per launch. Bound: it can't be traded, listed or dropped.

Requirements

  • Missiles 20 to fit

How to get it

Manufactured at a station with Industry: one run makes 1 in 2m 0s. It needs the blueprint Dominion-Issue Missile Launcher S Blueprint.

Merit store at Vanta Dominion stations

Recipe

One run makes 1. Expand an input to see what it takes.

Raw materials

Where to buy and sell

Bound: it can't be traded, listed or given away.

Facts

Kind
Module · High slot · S launcher
Rarity
Rare
Volume
5.00 m³
Reference value
₡ 42,300
Damage
209 explosive · 59.7/s
Range
7.5 km
Rate of fire
3.5 s
Battery draw
900 Wh per shot
Average draw
926 kW
Ammunition
Missiles
Also loads
Thermal Missiles, Penetrator Missiles, Precision Missiles, High-Velocity Missiles, Ion-Tipped Missiles, Tracker Missiles
Warhead bloom
30 m
Lock time
1.8 s