Module · Mid slot
Drive Anchor
Heavy tackle built to pin big drives: on your locked target within 5 km (half as long out to 7 km), warp, cruise and gate jumps are blocked for up to 10 s. Tether strength 8: alone it holds hulls up to drive strength 8; with other tethers, more. While it holds, your own warp, cruise and gate jumps are locked too. Costs 30% of the battery a pulse and recharges in 45 s. One per hull. Contested and Lawless space only, and a hostile act.
Overview
Fits only Heavy Warships, Doctrine Ships, Ships of the Line, Fighter Tenders, Flagships, Fleet Support Ships, and Behemoths
Requirements
- Engineering 60 to fit
- Industry 35 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 15m 0s. It needs the blueprint Drive Anchor Blueprint.
Recipe
One run makes 1. Expand an input to see what it takes.
24×Quantum Processor 24 runs · 18m 0s
- 144×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 48×Aurelite refined from Aurelium, Rare-Earth Nodules
- 24×Rare Earths refined from Rare-Earth Nodules
16×Warp Coil 16 runs · 32m 0s
- 32×Xetium refined from Xetite, Novacite, Core Song Crystal
- 64×Cryo Isotopes refined from Glacite, Cold-Trap Ice
- 32×Void Matter refined from Voidstone, Xetite, Impact Glass
8×Power Cell 8 runs · 5m 20s
- 48×Pyronite refined from Pyrestone
- 32×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 8×Magmatic Salts
- 20×Void Matter refined from Voidstone, Xetite, Impact Glass
Raw materials
Facts
- Kind
- Module · Mid slot
- Rarity
- Common
- Volume
- 60.00 m³
- Reference value
- ₡ 280,800
- Cycle
- 1 s
