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Flagship · Tier 7

Hegemon

  • Legendary
  • 14,000,000.00 m³ per unit

Two kilometers of armor wrapped around a spinal accelerator. There are a handful in the whole cluster, and every one of them has a name.

Overview

Flagship: +20% turret damage, Spinal Lance hardpoint, +100% doctrine broadcast range

Slots and bonuses

17 high (10 L turret, 6 M turret, 1 L fixed) · 8 mid · 8 low.

  • Turret L 10Turret mount · large. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size L: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs. Smaller energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs fit too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
  • Turret M 6Turret mount · medium. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size M: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs: a smaller one fits too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
  • Fixed L 1Fixed mount · large. Fixed to the hull and facing forward: it fires along the nose, with a few degrees of gimbal. Point the ship at the target. Takes size L: energy guns, salvagers, Seal Breakers, Splice Rigs. Sizes must match exactly (L), except salvagers and Seal Breakers and Splice Rigs: a smaller one fits too.
  • Mid slots 8Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Lightfold Cloak, Heavy Drive Tether, Drive Anchor.
  • Low slots 8Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.

Hull bonuses

Gun damage
+20.0%
Doctrine range
+100.0%

Requirements

  • Leadership 90 to fly
  • Gunnery 85 to fly
  • Defense 85 to fly
  • Industry 65 to manufacture

How to get it

Manufactured at a station with Industry: one run makes 1 in 2d 0h. It needs the blueprint Hegemon Blueprint.

Bill of materials

One run makes 1. Expand an input to see what it takes.

Raw materials

Facts

Kind
Flagship · Tier 7
Rarity
Legendary
Volume
14,000,000.00 m³
Reference value
₡ 2,623,961,250
Shield
620,000 hp
Armor
700,000 hp
Hull
760,000 hp
Max speed
46 m/s
Boost
66 m/s
Cargo hold
30,000.00 m³
Slots
17 high · 8 mid · 8 low
Battery
23.8 MWh · 13.8 kV
Charge rate
1.26 GW
Peak output
2.85 GW
Warp
0.10 AU/s
Align
36.0 s
Signature
4,200 m
Shield regen
2,600 hp/s regen
Turn
2°/s pitch · 2°/s yaw · 4°/s roll
Dimensions
1.9 × 0.5 × 0.3 km