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Fleet Support Ship · Tier 6

Sanctuary

  • Common
  • 3,300,000.00 m³ per unit

A fleet hospital the length of a city block: a broad keel of armored repair galleries, five projector masts along the spine and a battery core that never stops humming. Its pilot's Engineering makes every repair stronger and their Leadership carries it further. A Sanctuary fires almost nothing of its own; it keeps everyone else in the fight.

Overview

Fleet support ship: five remote projectors, +125% remote repair amount, +50% repair range, +25% doctrine strength, +150% doctrine range

Slots and bonuses

7 high (5 M utility, 2 M turret) · 5 mid · 6 low.

  • Utility M 5Utility mount · medium. A tool mount, not a gun mount: no guns or missile launchers fit here. Takes size M: mining lasers, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except salvagers and Seal Breakers and Splice Rigs: a smaller one fits too.
  • Turret M 2Turret mount · medium. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size M: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs: a smaller one fits too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
  • Mid slots 5Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Lightfold Cloak, Heavy Drive Tether, Drive Anchor.
  • Low slots 6Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.

Hull bonuses

Remote repair amount
+125.0%
Remote repair range
+50.0%
Remote repair per Engineering level
+0.20% per level
Doctrine strength
+25.0%
Doctrine range
+150.0%
Battery charge rate
+30.0%

Requirements

  • Engineering 85 to fly
  • Leadership 70 to fly
  • Industry 55 to manufacture

How to get it

Manufactured at a station with Industry: one run makes 1 in 20h 0m. It needs the blueprint Sanctuary Blueprint.

Bill of materials

One run makes 1. Expand an input to see what it takes.

Raw materials

Facts

Kind
Fleet Support Ship · Tier 6
Rarity
Common
Volume
3,300,000.00 m³
Reference value
₡ 593,537,638
Shield
420,000 hp
Armor
340,000 hp
Hull
300,000 hp
Max speed
62 m/s
Boost
90 m/s
Cargo hold
60,000.00 m³
Slots
7 high · 5 mid · 6 low
Battery
30 MWh · 13.8 kV
Charge rate
2.16 GW
Peak output
3.6 GW
Warp
0.12 AU/s
Align
26.0 s
Signature
2,200 m
Shield regen
2,200 hp/s regen
Turn
3°/s pitch · 3°/s yaw · 5°/s roll
Dimensions
838.7 × 387.9 × 202.9 m