Sanctuary
A fleet hospital the length of a city block: a broad keel of armored repair galleries, five projector masts along the spine and a battery core that never stops humming. Its pilot's Engineering makes every repair stronger and their Leadership carries it further. A Sanctuary fires almost nothing of its own; it keeps everyone else in the fight.
- Lowest sell
- Highest buy
- Spread
- Average market value
- 24-hour change
- 7-day change
- Listed
- Wanted
- 7-day volume
- 7-day value
- NPC shop price
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Price history
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Show the daily numbers
| Day (UTC) | Average | Low | High | Units |
|---|
Every trade between pilots in the galaxy, by UTC day; a year is drawn as weeks. Refreshed about every 10 minutes. The NPC shop price is the lowest any NPC shop sells the item for.
Recent trades
| Time | Units | Price | Total | Space |
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The latest 25 trades anywhere in the galaxy, in your local time. Where each one happened stays in game.
Item details
- Shield
- 420,000 hp
- Armor
- 340,000 hp
- Hull
- 300,000 hp
- Max speed
- 62 m/s
- Boost
- 90 m/s
- Cargo hold
- 60,000.00 m³
- Slots
- 7 high · 5 mid · 6 low
- Battery
- 30 MWh · 13.8 kV
- Charge rate
- 2.16 GW
- Peak output
- 3.6 GW
- Warp
- 0.12 AU/s
- Align
- 26.0 s
- Signature
- 2,200 m
- Fleet support ship: five remote projectors, +125% remote repair amount, +50% repair range, +25% doctrine strength, +150% doctrine range
Requirements
- Engineering 85 to fly
- Leadership 70 to fly
- Industry 55 to manufacture
All details in the Database: where it comes from, its recipe and what uses it.
