Worldship · Tier 10
Tellurion
A machine world twenty-two kilometers across, circled by a thirty-one kilometer drone carousel. Armored tectonic plates ride geared rails over glowing rift machinery, a drive keel pushes from the south pole and the Tidal Shear spire crowns the north. No berth in the cluster can hold it: it lives in space, anchors in a station's deep anchorage, and cannot enter Secure space.
Overview
Worldship: moon-sized machine world, Tidal Shear Array, drone carousel; never docks
Slots and bonuses
25 high (16 L turret, 8 M turret, 1 L fixed) · 10 mid · 10 low.
- Turret L 16Turret mount · large. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size L: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs. Smaller energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs fit too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
- Turret M 8Turret mount · medium. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size M: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs: a smaller one fits too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
- Fixed L 1Fixed mount · large. Fixed to the hull and facing forward: it fires along the nose, with a few degrees of gimbal. Point the ship at the target. Takes size L: energy guns, salvagers, Seal Breakers, Splice Rigs. Sizes must match exactly (L), except salvagers and Seal Breakers and Splice Rigs: a smaller one fits too.
- Mid slots 10Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs.
- Low slots 10Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. Tellurion is a worldship: no armor plating is made at its scale
- Fighter bay 60Carries strike fighters, launched and recovered in space.
Hull bonuses
- Gun damage
- +15.0%
- Doctrine range
- +250.0%
- Remote repair amount
- +20.0%
Strike wings
60 strike fighters in 10 wings of 6. Up to 24 fly at once.
Requirements
- Piloting 99 to fly
- Leadership 99 to fly
- Gunnery 95 to fly
- Defense 99 to fly
- Engineering 95 to fly
How to get it
Manufactured at a station with Industry: one run makes 1 in 21d 0h. It needs the blueprint Tellurion Keel Charter.
Bill of materials
One run makes 1. Expand an input to see what it takes.
104,000×Hull Plating Bundle 104,000 runs · 192d 14h
- 92,560,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 41,600,000×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
- 1,040,000×Xetium refined from Xetite, Novacite, Core Song Crystal
- 1,144,000×Void Matter refined from Voidstone, Xetite, Impact Glass
7,200×Thruster Assembly Bundle 7,200 runs · 26d 16h
- 7,200,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 3,600,000×Pyronite refined from Pyrestone
- 2,160,000×Cryo Isotopes refined from Glacite, Cold-Trap Ice
17,000×Power Cell Bundle 17,000 runs · 41d 21h
- 10,200,000×Pyronite refined from Pyrestone
- 6,800,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 1,700,000×Magmatic Salts
15,600×Quantum Processor Bundle 15,600 runs · 43d 8h
- 9,360,000×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 3,120,000×Aurelite refined from Aurelium, Rare-Earth Nodules
- 1,560,000×Rare Earths refined from Rare-Earth Nodules
8,400×Shield Emitter Bundle 8,400 runs · 31d 2h
- 2,520,000×Aurelite refined from Aurelium, Rare-Earth Nodules
- 1,680,000×Void Matter refined from Voidstone, Xetite, Impact Glass
- 1,680,000×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 840,000×Heavy Water refined from Cold-Trap Ice
2,200×Warp Coil Bundle 2,200 runs · 16d 7h
- 440,000×Xetium refined from Xetite, Novacite, Core Song Crystal
- 880,000×Cryo Isotopes refined from Glacite, Cold-Trap Ice
- 440,000×Void Matter refined from Voidstone, Xetite, Impact Glass
- 60,000×Nova Lattice refined from Novacite
- 900×Exodus Core Fragment
- 64×Wormhole Lens Shard
- 24×Ark Navigation Core
- 1×Tellurion Keel Charter
Raw materials
106,560,000×Ferrium41,600,000×Cobaltium13,800,000×Pyronite11,040,000×Siliqon5,640,000×Aurelite3,264,000×Void Matter3,040,000×Cryo Isotopes1,700,000×Magmatic Salts1,560,000×Rare Earths1,480,000×Xetium840,000×Heavy Water60,000×Nova Lattice900×Exodus Core Fragment64×Wormhole Lens Shard24×Ark Navigation Core1×Tellurion Keel Charter
Facts
- Kind
- Worldship · Tier 10
- Rarity
- Exotic
- Volume
- 1,300,000,000,000.00 m³
- Reference value
- ₡ 38,810,286,500
- Shield
- 4,400,000 hp
- Armor
- 6,200,000 hp
- Hull
- 6,000,000 hp
- Max speed
- 12 m/s
- Boost
- 16 m/s
- Cargo hold
- 600,000.00 m³
- Slots
- 25 high · 10 mid · 10 low
- Battery
- 150 MWh · 69 kV
- Charge rate
- 2.34 GW
- Peak output
- 6 GW
- Warp
- 0.061 AU/s
- Align
- 110.0 s
- Signature
- 60,000 m
- Shield regen
- 3,000 hp/s regen
- Turn
- 0°/s pitch · 0°/s yaw · 0°/s roll
- Dimensions
- 28.5 × 31.0 × 29.3 km
- Strike fighters
- 60 (24 out at once)
