Bodkin Strike Fighter
A crewed strike craft launched from a tender's flight deck.
Overview
Strike fighters are a tender's own guns. Every tender's fighter bay comes with basic fighters, free and never used up. Better fighters are built at an industry station, carried in the hold like ammunition and loaded per wing. A tender keeps its fighters in wings of 6. Launch, recall, order and load the wings from the Strike wings block on the left of the HUD, or with the keys below.
Fighters fight Crown and pirate NPCs only, never pilots, traders or Marshals. On guard they engage hostiles within 9 km of the tender. On ordinary targets their hits are yours: bounties, loot rights and hunting credit. Most NPCs shoot the tender, not its fighters; Crown strike fighters and ships with flak hunt fighters.
Tenders
Orders and keys
Keys can be changed under Settings, Controls, Strike wings.
Craft
Built craft: one item is one airframe. Load a wing with a craft in the Strike wings block; the wing flies as many as the hold carries and basic fighters for the rest. The multipliers are over the basic fighter.
Losses and rebuilding
Launching costs nothing. A basic fighter shot down is rebuilt in the bay after 30s, free. A built fighter shot down uses up its airframe from your hold, and the next one takes its place after 15s. A fighter below 35% of its hit points flies home and is repaired in 8s, then flies out again.
Fighters grow with their tender: a tier 5 tender's have 6 times a bare fighter's hit points, and each tier above adds 2 more, up to 12. They fire at 70% of a pilot's accuracy and damage; built craft hit harder. No skill changes a fighter.
The wings fly home when the warp drive spools, and every fighter is back aboard when you dock or jump. They stay in the bay at world bosses and in Rifts and Strongholds; other boss-class ships take 10% of their damage.
Drones and Retainers
Fighters are not drones: a Droneworks companion drone (Vanguard) is built at your home station's Drone Bay and flies beside any ship, one at a time.
Retainers are hired warships on a contract. Fighters need no hire: only a tender has them, and they come with it.
Facts
- Hull, armor, shield
- 220 / 120 / 160
- Top speed
- 430 m/s
- Guns
- 2× Pulse Emitter S
- Wing size
- 6
- Launch and loss
- Free (basic fighters)
- Rebuild time
- 30s
- Most in one system
- 96
