Aerie
An assault Behemoth built like a split mountain that takes its fighters into the line instead of holding them behind it: twelve heavy turrets stand on terraced ledges up two armored ridges, its wings drop from lit galleries down the chasm between them, and a doctrine suite lifts every ship that flies with it. It launches fewer wings than a Firmament and carries far more guns. Moors outside orbital stations; cannot land.
Overview
Assault Behemoth: twelve heavy turrets and 36 strike fighters, 18 out at once, +25% doctrine strength, +100% doctrine range, orbital berths only
Slots and bonuses
16 high (12 L turret, 4 M turret) · 8 mid · 8 low.
- Turret L 12Turret mount · large. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size L: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs. Smaller energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs fit too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
- Turret M 4Turret mount · medium. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size M: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs: a smaller one fits too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
- Mid slots 8Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Drive Anchor.
- Low slots 8Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.
- Fighter bay 36Carries strike fighters, launched and recovered in space.
Hull bonuses
- Doctrine strength
- +25.0%
- Doctrine range
- +100.0%
Strike wings
36 strike fighters in 6 wings of 6. Up to 18 fly at once.
Requirements
- Gunnery 95 to fly
- Leadership 95 to fly
- Piloting 95 to fly
- Defense 90 to fly
- Industry 75 to manufacture
How to get it
Manufactured at a station with Industry: one run makes 1 in 2d 0h. It needs the blueprint Aerie Blueprint.
Bill of materials
One run makes 1. Expand an input to see what it takes.
31,000×Hull Plating Bundle 31,000 runs · 57d 9h
- 27,590,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 12,400,000×Cobaltium refined from Cobaltine, Voidstone, Meteoric Iron-Nickel
- 310,000×Xetium refined from Xetite, Novacite, Core Song Crystal
- 341,000×Void Matter refined from Voidstone, Xetite, Impact Glass
1,850×Thruster Assembly Bundle 1,850 runs · 6d 20h
- 1,850,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 925,000×Pyronite refined from Pyrestone
- 555,000×Cryo Isotopes refined from Glacite, Cold-Trap Ice
5,000×Power Cell Bundle 5,000 runs · 12d 7h
- 3,000,000×Pyronite refined from Pyrestone
- 2,000,000×Ferrium refined from Ferrosite, Silvarite, Cobaltine, Aurelium, Grayfall Regolith, Ilmenite Sand
- 500,000×Magmatic Salts
4,400×Quantum Processor Bundle 4,400 runs · 12d 5h
- 2,640,000×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 880,000×Aurelite refined from Aurelium, Rare-Earth Nodules
- 440,000×Rare Earths refined from Rare-Earth Nodules
1,900×Shield Emitter Bundle 1,900 runs · 7d 0h
- 570,000×Aurelite refined from Aurelium, Rare-Earth Nodules
- 380,000×Void Matter refined from Voidstone, Xetite, Impact Glass
- 380,000×Siliqon refined from Silvarite, Grayfall Regolith, Helium-3 Fines, Impact Glass
- 190,000×Heavy Water refined from Cold-Trap Ice
620×Warp Coil Bundle 620 runs · 4d 14h
- 124,000×Xetium refined from Xetite, Novacite, Core Song Crystal
- 248,000×Cryo Isotopes refined from Glacite, Cold-Trap Ice
- 124,000×Void Matter refined from Voidstone, Xetite, Impact Glass
- 13,000×Nova Lattice refined from Novacite
- 240×Exodus Core Fragment
- 16×Wormhole Lens Shard
Raw materials
Facts
- Kind
- Behemoth · Tier 8
- Rarity
- Legendary
- Volume
- 8,500,000,000.00 m³
- Reference value
- ₡ 10,826,438,688
- Shield
- 1,500,000 hp
- Armor
- 2,400,000 hp
- Hull
- 2,200,000 hp
- Max speed
- 33 m/s
- Boost
- 48 m/s
- Cargo hold
- 140,000.00 m³
- Slots
- 16 high · 8 mid · 8 low
- Battery
- 65 MWh · 34.5 kV
- Charge rate
- 1.71 GW
- Peak output
- 3.9 GW
- Warp
- 0.090 AU/s
- Align
- 50.0 s
- Signature
- 16,500 m
- Shield regen
- 2,200 hp/s regen
- Turn
- 1°/s pitch · 1°/s yaw · 1°/s roll
- Dimensions
- 10.5 × 5.0 × 3.2 km
- Strike fighters
- 36 (18 out at once)
