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Behemoth · Tier 8

Borealis

  • Legendary
  • 36,000,000,000.00 m³ per unit

A fifteen-kilometer command behemoth with tall armored sail towers, a transverse inhabited crown, eight main fusion drives and four trim drives. Its broad signature and slow turns demand an escort. Projects fleet doctrines across a wide defensive formation; cannot land.

Overview

Fleet bulwark: +40% doctrine strength, +200% doctrine range, orbital berths only

Slots and bonuses

12 high (10 L turret, 2 M turret) · 9 mid · 8 low.

  • Turret L 10Turret mount · large. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size L: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs. Smaller energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs fit too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
  • Turret M 2Turret mount · medium. Turns on its own to track a target anywhere above its deck, so it keeps firing while you orbit or fly past. Takes size M: energy guns, mass drivers, missile launchers, point defense, salvagers, Seal Breakers, Splice Rigs, barrier projectors, nanite projectors. Sizes must match exactly (M), except energy guns and mass drivers and missile launchers and point defense and salvagers and Seal Breakers and Splice Rigs: a smaller one fits too. A smaller weapon keeps its own size and stats: no bonus from the larger mount.
  • Mid slots 9Mid slot · shields and electronics. No mount restrictions: takes any mid-slot module. Barrier regenerators, amplifiers and weaves, thrusters, point defense, jammers, scanners, doctrine arrays, the shroud and guidance rigs. Only this class of hull can fit: Drive Anchor.
  • Low slots 8Low slot · armor and engineering. No mount restrictions: takes any low-slot module. Platings, nanite repair arrays, bracing, cell banks, hold extensions, augers and launcher rigs. One armor plating per hull.

Hull bonuses

Doctrine strength
+40.0%
Doctrine range
+200.0%
Battery charge rate
+10.0%

Requirements

  • Piloting 95 to fly
  • Leadership 99 to fly
  • Engineering 90 to fly
  • Defense 95 to fly
  • Industry 75 to manufacture

How to get it

Manufactured at a station with Industry: one run makes 1 in 2d 0h. It needs the blueprint Borealis Blueprint.

Bill of materials

One run makes 1. Expand an input to see what it takes.

Raw materials

Facts

Kind
Behemoth · Tier 8
Rarity
Legendary
Volume
36,000,000,000.00 m³
Reference value
₡ 12,155,400,375
Shield
2,800,000 hp
Armor
2,000,000 hp
Hull
2,300,000 hp
Max speed
28 m/s
Boost
41 m/s
Cargo hold
160,000.00 m³
Slots
12 high · 9 mid · 8 low
Battery
77.5 MWh · 34.5 kV
Charge rate
1.76 GW
Peak output
4.65 GW
Warp
0.085 AU/s
Align
58.0 s
Signature
21,000 m
Shield regen
2,350 hp/s regen
Turn
1°/s pitch · 1°/s yaw · 1°/s roll
Dimensions
15.4 × 5.2 × 8.8 km