Combat skill
Navigation
+0.5% warp speed per level
Overview
Warp and jump travel. Trained by warping and gate jumps.
How to train
Warp between celestials and jump through gates.
Unlocks by level
- 10Quick Align I Line up for warp 4% faster.
- 20Longsight also needs Exploration 40Tradewind also needs Trading 30, Piloting 15Warp Tuning I +4% warp speed.
- 22Filed flight plans File a flight plan with the Lane Pilots' Guild and fly it on time: every jump of the plan pays Navigation XP, more through Contested and Lawless space.
- 30Gate Discipline I Your post-jump grace period holds 2 s longer.
- 40Quick Align II Line up for warp another 4% faster.
- 45Deep Space Navigation In frontier regions your post-jump grace holds 4 s longer, and Ancient Gate Ruins echo 25% more lane lore.
- 50Filigree also needs Piloting 80, Gunnery 70Precision Drop-out Warps to asteroid belts and scanned sites drop out at half the usual distance.
- 60Warp Tuning II Another +4% warp speed.
- 70Quick Align III Line up for warp another 4% faster.
- 80Gate Discipline II Your post-jump grace period holds another 2 s longer.
- 90Star Navigator Another +7% warp speed and 3% quicker align.
- 99Mastery Insignia and the Star Navigator title The Compass Star on your hull; fly its Honor Stripe and Holo-pennant as your colors
Facts
- Group
- Combat
- Highest level
- 99
- Unlocks
- 15
